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Update — March 2026 PULSE UPDATE A focused update bringing a brand-new clip system, a tricks stunting system, sharper UI rendering, and a wave of quality-of-life improvements & fixes. text_fields UI : Text Rendering Overhaul NEW The entire server UI has received a significant visual upgrade focused on text quality. Fonts have been carefully replaced and the rendering pipeline reworked, resulting in noticeably crisper, more readable text across every interface, from menus to HUDs. ✏️ IMPROVED FONTS All UI fonts have been upgraded for better clarity, weight, and visual consistency. 🖥️ BETTER RENDERING METHOD The text rendering method has been reworked, eliminating blurriness and improving sharpness at all resolutions. Better looking scoreboard videocam Clips NEW A brand-new clip system has been introduced, letting players capture, trim, and share their best moments directly within the server. Whether it's a perfect stunt, a wild crash, or just something worth showing off, you can now save it and share it with the community. fiber_manual_record How It Works ⏱️ 30-SECOND BUFFER The system continuously keeps the last 30 seconds of gameplay in memory. Trigger a clip at any time by pressing R and it saves what just happened. ✂️ TRIM YOUR CLIP Once captured, you can trim the clip to keep only the exact moment you want. 📤 SHARE WITH THE COMMUNITY Clips can be shared directly with the community from within the userpanel. People can like your clips! Auto Thumbnail generation can be toggled ON in Performance settings (turned OFF by default to maintain performance) "My Clips" tab regrouping locally saved clips "Community" tab regrouping clips shared online with the community Grand Theft Auto San Andreas 2026.03.26 - 14.35.41.03.mp4 Grand Theft Auto San Andreas 2026.03.26 - 14.43.42.04.mp4 air TRICKS (FreestylE) NEW Tricks is a brand-new gameplay system that rewards players for pulling off aerial stunts. Every trick, every airtime, and every clean landing contributes to your score. The higher and more creative your stunts, the more points you rack up, and the best scores get immortalized in a dedicated toptimes category. In addition, achievements, daily quests, and detailed stats have been added and are fully integrated with this system, giving players even more ways to track their progress, earn rewards, and push their performance further. sports_score Scoring System 🚀 EARN POINTS IN THE AIR Pull off stunts while airborne to accumulate your trick score. The more ambitious the stunt, the greater the reward. 🎯 REAL-TIME FEEDBACK Your current trick score is displayed in real time as you perform, so you always know where you stand mid-run. New UI indicator above speedmeter that shows your score and current multiplicater in realtime leaderboard TRICKS Toptimes 🏆NEW TOPTIMES CATEGORY A new Tricks category has been added to the Toptimes. It showcases the best trick scores achieved on each maps. Compete, beat records, and leave your mark. New toptimes category that shows the best trick score the current map person_text Profile Statistics (FORUM) NEW We’re adding a new Profile Statistics block to the forum profile. This section will display key player statistics directly from the server, giving a clearer overview of individual activity and progression. It’s designed to make profiles more informative and provide quick access to relevant in-game data without leaving the forum. login Login Streak (Rebalanced) The login streak rewards have been overhauled to be fair and consistent for everyone. The previous system created disparities depending on your total money, so this update improves it. 💰 Rewards are now capped at $15,000 for all players above the 5th login streak, regardless of their total money. The old reduced penalty that cut rewards for wealthier players has been removed, same cap for everyone. 🔢 The streak counter can now go above 5 with no limit, so your daily commitment keeps being tracked and recognized no matter how far you go. (visible in forum profile) build Other Improvements & Fixes IMPROVEMENT SCOREBOARD: Improved visual rendering, cleaner text, sharper icons, refined colors IMPROVEMENT SCOREBOARD: Increased text sizes for better readability IMPROVEMENT CLANS: Clan join request fee reduced from $50,000 to $25,000 IMPROVEMENT CHALLENGES: Challenges are now enabled during events FIX GARAGE: Fixed incorrect price displayed for the "TFF Text" dynamic light FIX GLOBAL: Numbers and currencies are now correctly formatted across the server (e.g. 100K/100,000 instead of 100.00K) FIX SPAWN CHANGER: Spawn selection now saves correctly across rejoins FIX TOPTIMES: Toptimes no longer appear empty in rare occasions And many other minor improvement & fixes.. emoji_events Tournaments NEW Two tournaments are coming up this month. Whether you're a Shooter player or a racing competitor, there's a prize pool waiting for you. sports_esports Shooter Quad Championship A Shooter tournament is being held in LOW JUMP 4v4 format, with a $125 money prize on the line. Build your squad and get ready to compete. 🎯 LOW JUMP - 4v4 LOW JUMP format in teams of 4. 🏅 MVP AWARD - $15 PRIZE An MVP Award goes to the player with the highest total individual points across the entire tournament. workspace_premium Draft Tournament 3v3 A Draft 3v3 tournament is also on the schedule, with $165 in prize money. A structured competitive format featuring a group stage, a 100-map maplist, and an individual award for the standout performer. 👥 TEAM BASED - 3v3 Teams of 3 compete across the bracket, with the top teams from the group stage advancing further. 🗺️ 20 ROUNDS - 100 MAPS Each match is played over 20 rounds, with a 100-map maplist available for the group stage. 🏅 MVP AWARD - $10 PRIZE An MVP Award goes to the player with the highest total individual points across the entire tournament. • Update will be live tomorrow in the morning (UI improvements and other minor improvements/fixes are already live) We also want to thank the entire community for the continued support and feedback. It helps us improve and move things in the right direction. 💪 span.label__new { margin: 0 4px; padding: 3px 8px; font-size: 0.72em; font-weight: 700; color: white; background-color: #FF375F; border-radius: 3px; vertical-align: middle; letter-spacing: 0.04em; } .feat-grid { display: flex; flex-direction: column; gap: 6px; margin: 12px 0 20px; } .feat-card { background: rgba(255,255,255,0.04); border: 1px solid rgba(255,255,255,0.08); border-radius: 6px; padding: 12px 16px; } .feat-card-title { font-size: 15px; font-weight: 600; margin-bottom: 6px; color: #e0e0e0; display: flex; align-items: center; gap: 6px; } .feat-card-desc { font-size: 14px; color: #cccccc; line-height: 1.6; } .update-header { text-align: center; padding: 36px 0 32px; border-bottom: 1px solid rgba(255,255,255,0.08); margin-bottom: 40px; } .update-header .update-tag { display: inline-block; font-size: 11px; font-weight: 700; letter-spacing: 0.14em; text-transform: uppercase; color: #f56923; border: 1px solid rgba(245,105,35,0.35); border-radius: 3px; padding: 4px 10px; margin-bottom: 18px; } .update-header h1 { font-size: 52px; font-weight: 800; letter-spacing: -0.02em; color: #ffffff; margin: 0 0 14px; line-height: 1; } .update-header h1 em { font-style: normal; color: #f56923; } .update-header p { font-size: 15px; color: #888; max-width: 520px; margin: 0 auto; line-height: 1.6; } .section-title { display: flex; align-items: center; margin: 0 0 18px; } .section-title .section-icon { display: inline-flex; align-items: center; justify-content: center; width: 38px; height: 38px; background: rgba(245,105,35,0.12); border-radius: 8px; margin-right: 14px; flex-shrink: 0; } .section-title .section-icon .material-symbols-rounded { font-size: 22px; color: #f56923; } .section-title .section-label { font-size: 22px; font-weight: 700; letter-spacing: 0.03em; text-transform: uppercase; color: #f56923; } .subsection-title { display: flex; align-items: center; gap: 10px; margin: 24px 0 14px; padding-bottom: 8px; border-bottom: 1px solid rgba(255,255,255,0.07); } .subsection-title .material-symbols-rounded { font-size: 20px; color: #ff9b50; } .subsection-title .subsection-label { font-size: 17px; font-weight: 700; letter-spacing: 0.03em; text-transform: uppercase; color: #ff9b50; } .section-sep { border: none; border-top: 1px solid rgba(255,255,255,0.07); margin: 36px 0; } .streak-highlight { background: linear-gradient(135deg, rgba(245,105,35,0.10) 0%, rgba(255,155,80,0.06) 100%); border: 1px solid rgba(245,105,35,0.25); border-radius: 10px; padding: 20px 22px; margin: 16px 0 20px; } .streak-highlight p { font-size: 15px; color: #ccc; margin: 0 0 10px; } .streak-highlight p:last-child { margin: 0; } .streak-future { background: rgba(255,255,255,0.03); border: 1px dashed rgba(255,155,80,0.3); border-radius: 8px; padding: 14px 18px; margin-top: 14px; display: flex; gap: 12px; align-items: flex-start; } .streak-future .material-symbols-rounded { color: #ff9b50; font-size: 22px; flex-shrink: 0; margin-top: 2px; } .streak-future-text { font-size: 14px; color: #aaa; line-height: 1.6; } .streak-future-text strong { color: #ff9b50; } img.ipsImage { border-radius: 10px; }
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Team name: Xtreme pro ShooteRats Color and tag: |-XpSR-| , 888888 Captain's discord: sperkzaxes Team players: 1. sperkz 2. btnd 3. nahar 4. beast Reserve (Optional): 5. TBA
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1. Your nickname, location & age: Funstein, Chile & 21 years old. 2. How long have you been playing on our server? Started playing around 2022? as guest, made my account at 2023 but wasnt active, was playing from time to time til now, been active for 2 months or so. 3. How often do you play? 2-7 Hours per day? been in home since few months ago due an accident so i have lot of free time. 4. Which arena(s) do you play mostly at? Shooter most of the time but I also play DM sometimes. 5. Why should we choose you as a Friend? Although I'm only 21, I consider myself mature enough to handle this position, and confident in my ability to take on important tasks, I am fluent in both Spanish and English, and I also have basic knowledge of Portuguese due to its similarity to Spanish, I work well with others and understand the importance of teamwork. I’m open to criticism and always look for ways to improve myself. I aim to be someone reliable that others can count on, and I believe that collaborating with a team leads to the best results, I also consider myself a quick learner who adapts easily when given proper guidance, when making decisions, especially in situations like handling reports, I prefer to take the necessary time to ensure they are fair and accurate rather than rushing and making mistakes, finally, I already have some experience in moderation, previously on ffs server and other discord communities. 6. Why do you want to be a Friend? I'd like just to help out with the community, I have experience organising events and tournaments, and since I have a lot of free time I wanted to give it a shot and see how it goes on, and obviously with anything thats needed not only with events or such. Contacts funstein_ 8. Additional information
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By /TfF\Hedi · Posted
Team name: The Eternals Tag: eT/ Color: #DEB887 Captain's discord: hedi.xd Team players: eT/Hedi eT/LimBo eT/Barlo eT/FRANK -
Hello dear friends! Finally, I'm here with another episode of the "Behind the Maps" series: Natlan. I’ve put a lot of effort into this one to make it fun for you, and I hope you enjoy the journey! I didn't include the Collective of Plenty in this video as much, because it was released later in the Natlan update in Genshin Impact. So, I am planning to create a separate video dedicated to that region in the future. Which part of the Natlan map was your favorite? Let me know in the comments! Enjoy the video! 4K recommended Yours sincerely,
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