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    • Tell us about yourself.   Hey, I'm Sam, though most people in-game know me as Corrupt. I'm 24 and based in Jordan. By day, I run my own company that focuses on things like graphic design, web development, and branding. That professional life grew directly out of the passions I discovered in MTA years ago. Lately, I've gotten really into Lua scripting. It led me to create VisionX, a high-performance draw-distance resource I built from scratch because I was frustrated with the performance of older ones. It was a serious challenge, but it's a good example of the kind of problem-solving I really enjoy.     What’s your MTA history?   My MTA story has been a long road with a lot of lessons, so I'll lay it all out to be perfectly clear. My journey began back in 2012, when I stumbled upon a random Arab Race server. I was completely new to the game but got hooked on that game mode immediately. After that server eventually shut down, I moved to a Race/DD/DM server where I got my first taste of responsibility and became an admin. I'll be blunt about it—I was young, got into an argument with other admins, and made a childish mistake ("faking a mapper") that got me banned. It was a hard lesson, but one that taught me a lot about maturity early on. For the next couple of years, around 2014, I wasn't in any specific clan. Instead, I spent my time as a dedicated player on top-tier public servers like FFS and The Favoured Few. Most notably, I was a regular on the Twisted Gamers (TG) servers. While I was never an official member of their clan, it was in that environment that I first discovered the map editor and started my career in mapping and design.   Around late 2015, real life and family issues required me to take a 9-month break from the game. I returned when a friend, Cheslav, invited me to join Most Valuable Players (MvP). That was an amazing experience; I became their web developer and felt like a genuinely valuable asset to the team. It was one of the best clans I've been a part of, but it unfortunately began to fade out after our lead developer, LuxonorN, left.   In 2016, I took another detour from MTA and poured about 2,000 hours into CS:GO, playing with friends from my city.   My path back to MTA was kickstarted in a strange way in 2017. I was playing a lot of GTA V and needed some design work done for a mod. I hired a graphic designer, and watching them work was a revelation. That single moment inspired me to learn the craft myself, and it's what ultimately launched my entire professional career. I returned to MTA in mid-2017 with a completely different mindset. I co-founded and led a new clan, Ultimate Power, alongside Every (who now leads l7). Running a clan from the ground up taught me a tremendous amount about leadership and the difficulty of keeping a roster motivated, which is ultimately why the clan didn't last.     In January 2018, I was invited to join xN# as their web developer, where I worked on their website and designed their server with my friend Luminaire. After my time there ended, I had another brief stint here at The Favoured Few (TfF), taking on a role as a Designer for the community.   However, by late 2018, my real-world career was demanding all of my attention. I had to make the tough choice to become inactive and step away from the game to focus on building my skills and eventually, my own company. This began a long hiatus. I tried to come back a couple of times, with short-lived returns in both 2022 and 2023, but the timing was never quite right to fully commit.   That brings us to today. As of June 2025, I am now officially and fully back. My professional life is stable, my passion for the game is stronger than ever, and I'm here for the long haul. I have no plans to retire again unless the game itself dies out.     What clans have you been part of, and why did you leave them?   i will try to remember all the clans i have been in but this should be all the relevant clans i been in: XuG: Kicked. Most Valuable Players (MvP): The clan slowly became inactive after our lead developer left, and it just faded out. Ultimate Power (UP): As co-founder, I eventually had to move on. The roster became too inactive to be competitive. xN#: Left after my main collaborator and friend, Luminaire, decided to leave. The Favoured Few (TfF): This was back in 2018. My new career was demanding all my time, so I became inactive and had to step away. 90': Kicked due to some internal issues in the clan. l7: Left because of a serious disagreement with a developer over my mapping files.       Why do you want to join The Favoured Few? What can you offer us?   I'm at a point where I'm looking for more than just a clan tag; I'm looking for a long-term home. I’ve been watching TfF for a while, and the stable, respectful community you’ve all built is exactly what I’m searching for. I want to be part of a team that's committed to sticking together and growing. What I bring to the table is a pretty unique mix of professional skills and a deep passion for this game. I'm not just a player; I'm a creator. Whether it's designing a new logo, building a slick webpage, or scripting a custom resource like my VisionX project, I love to build things that make the community better. Running my own company means I live and breathe clear communication and teamwork, so I know how to work on projects, give and take feedback, and be a reliable member of the team. Ultimately, I want to invest my time and skills in a clan that's built to last. I'm ready to be a dedicated, active member and help TfF continue to succeed in any way I can.     Anything else you'd like to add?   I've tried to be as open as possible about my history so you know exactly who you're getting. I'm genuinely excited about the possibility of joining and contributing. Thanks for your time and for considering me.       Thank You for Reading Through Discord: @Sheputy
    • oldfags vs newfags!!!!!!   this was perhaps the most intense final i've ever witnessed. what a match, pure intensity from start to finish. close scores, overtimes, clutches, comebacks. this final had it all. it was complete in every sense.   some may argue that a BO5 is exhausting, but damn, its epic. it gives both teams the chance to recover from their mistakes and fight their way back into the game.   congratulations to chaos for pulling off an incredible comeback and taking the title home! huge respect to Arayxs for securing 2nd place, you guys put up one hell of a fight. honestly, both teams deserved to win this one. if I could, i'd hand the trophy to both.   lets be real, if the 2020 version of Eleven, RoBy and bazooka were playing this final, they would've had it in the bag 😏
    • VisionX 3.0 - The Next-Generation Draw Distance & LOD Manager   What is VisionX? A New Standard for Draw Distance. VisionX is a complete, ground-up rewrite of the traditional draw distance script. Its purpose is to dramatically increase the render distance for map objects, creating immersive, seamless worlds without the performance cost and instability of older scripts. It is designed to be a lightweight, intelligent, and fully dynamic resource that requires zero manual configuration.     Why VisionX? How It's Better Than Older Scripts   VisionX was engineered to solve the core problems that have plagued draw distance scripts for years. 1. Unmatched Performance: The Inclusion Model Older scripts use an exclusion model. On every single frame, they have to check nearly every object on the entire map and ask, "Should I ignore this?". This is inefficient and creates constant CPU load, especially on complex maps. VisionX uses an inclusion model. On startup, it performs a one-time scan to identify only the objects that need to be managed. The script then focuses its resources exclusively on that small, targeted list, making it orders of magnitude faster and lighter by not wasting resources on unnecessary objects.   2. Engineered for Stability Random bugs like falling through the map, camera glitches, and physics errors are often caused by overwhelming the game engine. VisionX is built to prevent these issues: Batch Creation Throttling: Instead of creating hundreds of objects in a single frame (which causes stutter), VisionX intelligently spreads the creation process across multiple frames. Optimized Code: Avoids slow calculations (like square roots) and uses staggered timers to ensure smooth, stable performance with no frame rate spikes.   3. Intelligent Hybrid Rendering VisionX works with the engine, not against it. Cloned Objects: The script fully controls custom objects, cloning them at long distances with high performance. World Objects: Other objects are handed off to the game's native streamer, with their LOD distance permanently increased. This provides "the best of both worlds": script-based performance for your map and engine-level performance for everything else.     Key Features of VisionX 3.0   Automatic Object Categorization: No more manual lists! VisionX scans your map and automatically classifies objects into logical groups like "Decoration" and "Track".   Precision Command Control: A powerful and simple command suite allows full control. /vx deco: Clones only decoration objects (buildings, props, rocks, etc.). /vx track: Clones only track objects (roads, bridges, tunnels, etc.). /vx all: Clones all categorized objects for maximum visual fidelity. /vx off: Disables the system.   In-Game Settings Panel: Adjust performance settings like Max View Range and Creation Batch Limit in real-time through a graphical UI, no need for .lua file edits. Settings are saved and synced across the server.   Developer & Stats Tools: /vx stats: Get a detailed breakdown of your map's object composition. /vx build: For map makers, this command generates a lightweight, standalone version of the script tailored specifically to your map, ready for distribution.   Smart Refresh System: Soft Refresh (X Key): Press 'X' for a fast, 500ms restart of the current rendering mode without re-scanning objects. Automatic Hard Refresh: Detects when you switch modes (e.g., from editor_main to race) and performs a full, clean re-scan of all objects after an 8-second wait, resolving the previous bug of needing a restart.   DOWNLOAD
    • https://www.youtube.com/watch?v=ZteuMh9H4xU [DM] Deity ft. Samu ft. HaCKaR3 - Summer Paradise.mp4
    • REFEREE Hedi SCORE .A' 2 - 3 chs MVP chsTeavon   Match Score 1 ARAYXS 11 - 9 chaos 2 ARAYXS 15 - 13 chaos 3 ARAYXS 5 - 15 chaos 4 ARAYXS 6 - 11 chaos 5 ARAYXS 9 - 11 chaos     # Map Points Alive players Best of 5 - round 1 1 Azoo - El mzyom vibes 2 .A' 1 - 0 chs RoBy, Eleven'tff 2 Katamaran - High Jump .A' 1 - 1 chs chsastral, chsleavon, chsTeavon 3 PREDATOR - Phenomenal 2 .A' 2 - 1 chs RoBy, XpRbAzOkA!, Eleven'tff 4 EDOS ft. Ron1 - Shooter II .A' 2 - 2 chs chsleavon, chsastral, chsTeavon 5 Ave - Water Canal .A' 2 - 3 chs chsTeavon 6 WellingTon - Suspense .A' 2 - 4 chs chsTeavon 7 EDOS ft. Ron1 - Shooter .A' 3 - 4 chs RoBy 8 EDOS ft. Ron1 - Shooter .A' 3 - 5 chs chsTeavon, chsleavon 9 Calcu ft. TurBo - Tactical Warfare .A' 4 - 5 chs RoBy, Eleven'tff 10 TurBo ft. ZeroXy ft. Nebla - zNation! .A' 5 - 5 chs RoBy, Eleven'tff, XpRbAzOkA! 11 TurBo ft. ZeroXy ft. Nebla - zNation! .A' 6 - 5 chs RoBy, Eleven'tff, XpRbAzOkA! 12 RuzikA - ShoT in your Ass .A' 7 - 5 chs RoBy, Eleven'tff, XpRbAzOkA! 13 RuzikA - ShoT in your Ass .A' 8 - 5 chs Eleven'tff 14 RuzikA - ShoT in your Ass .A' 8 - 6 chs chsleavon, chsTeavon, chsastral 15 Tobster - The Castle 1 .A' 9 - 6 chs RoBy, Eleven'tff 16 Tobster - The Castle 1 .A' 9 - 7 chs chsastral, chsleavon 17 Tobster - The Castle 1 .A' 9 - 8 chs chsastral, chsTeavon, chsleavon 18 Tobster - Kamikaze .A' 10 - 8 chs RoBy, XpRbAzOkA!, Eleven'tff 19 Tobster - Kamikaze .A' 10 - 9 chs chsleavon, chsastral, chsTeavon 20 Tobster - Kamikaze .A' 11 - 9 chs RoBy, Eleven'tff, XpRbAzOkA! Best of 5 - round 2 1 Azoo - El mzyom vibes 2 .A' 1 - 0 chs RoBy 2 Katamaran - High Jump .A' 2 - 0 chs RoBy, XpRbAzOkA!, Eleven'tff 3 PREDATOR - Phenomenal 2 .A' 3 - 0 chs RoBy, Eleven'tff 4 EDOS ft. Ron1 - Shooter II .A' 3 - 1 chs chsTeavon, chsastral 5 Ave - Water Canal .A' 3 - 2 chs chsastral 6 WellingTon - Suspense .A' 4 - 2 chs RoBy, Eleven'tff 7 EDOS ft. Ron1 - Shooter .A' 4 - 3 chs chsTeavon, chsleavon 8 EDOS ft. Ron1 - Shooter .A' 4 - 4 chs chsastral, chsleavon, chsTeavon 9 Calcu ft. TurBo - Tactical Warfare .A' 4 - 5 chs chsastral, chsTeavon 10 TurBo ft. ZeroXy ft. Nebla - zNation! .A' 5 - 5 chs RoBy, XpRbAzOkA!, Eleven'tff 11 TurBo ft. ZeroXy ft. Nebla - zNation! .A' 5 - 6 chs chsastral 12 RuzikA - ShoT in your Ass .A' 6 - 6 chs RoBy, XpRbAzOkA! 13 RuzikA - ShoT in your Ass .A' 7 - 6 chs RoBy, Eleven'tff 14 RuzikA - ShoT in your Ass .A' 7 - 7 chs chsleavon, chsastral 15 Tobster - The Castle 1 .A' 8 - 7 chs XpRbAzOkA!, RoBy, Eleven'tff 16 Tobster - The Castle 1 .A' 9 - 7 chs Eleven'tff 17 Tobster - The Castle 1 .A' 10 - 7 chs RoBy, Eleven'tff, XpRbAzOkA! 18 Tobster - Kamikaze .A' 10 - 8 chs chsastral, chsleavon, chsTeavon 19 Tobster - Kamikaze .A' 10 - 9 chs chsTeavon 20 Tobster - Kamikaze .A' 10 - 10 chs chsTeavon 21 TurBo ft. ZeroXy ft. Nebla - zNation! .A' 10 - 11 chs chsastral, chsTeavon, chsleavon 22 RuzikA - ShoT in your Ass .A' 11 - 11 chs RoBy 23 Tobster - Kamikaze .A' 12 - 11 chs XpRbAzOkA! 24 Tobster - Kamikaze .A' 12 - 12 chs chsastral, chsleavon, chsTeavon 25 Tobster - Kamikaze .A' 13 - 12 chs RoBy, Eleven'tff, XpRbAzOkA! 26 Tobster - Kamikaze .A' 13 - 13 chs chsastral, chsTeavon, chslinger 27 Tobster - The Castle 1 .A' 14 - 13 chs RoBy, XpRbAzOkA! 28 RuzikA - ShoT in your Ass .A' 15 - 13 chs XpRbAzOkA!, Eleven'tff Best of 5 - round 3 1 Azoo - El mzyom vibes 2 .A' 0 - 1 chs chsastral, chsTeavon, chslinger 2 Katamaran - High Jump .A' 0 - 2 chs chslinger 3 PREDATOR - Phenomenal 2 .A' 0 - 3 chs chsTeavon 4 EDOS ft. Ron1 - Shooter II .A' 0 - 4 chs chsTeavon, chslinger 5 Ave - Water Canal .A' 0 - 5 chs chsastral 6 WellingTon - Suspense .A' 0 - 6 chs chsastral, chsTeavon 7 EDOS ft. Ron1 - Shooter .A' 0 - 7 chs chsastral 8 EDOS ft. Ron1 - Shooter .A' 1 - 7 chs Eleven'tff 9 Calcu ft. TurBo - Tactical Warfare .A' 1 - 8 chs chsastral, chsTeavon, chslinger 10 TurBo ft. ZeroXy ft. Nebla - zNation! .A' 1 - 9 chs chslinger 11 TurBo ft. ZeroXy ft. Nebla - zNation! .A' 2 - 9 chs Eleven'tff 12 RuzikA - ShoT in your Ass .A' 3 - 9 chs RoBy, XpRbAzOkA!, Eleven'tff 13 RuzikA - ShoT in your Ass .A' 3 - 10 chs chsastral 14 RuzikA - ShoT in your Ass .A' 4 - 10 chs XpRbAzOkA!, Eleven'tff 15 Tobster - The Castle 1 .A' 5 - 10 chs RoBy, XpRbAzOkA! 16 Tobster - The Castle 1 .A' 5 - 11 chs chsastral, chsTeavon 17 Tobster - The Castle 1 .A' 5 - 12 chs chsastral, chsTeavon 18 Tobster - Kamikaze .A' 5 - 13 chs chsastral, chsTeavon, chslinger 19 Tobster - Kamikaze .A' 5 - 14 chs chsastral, chslinger, chsTeavon 20 Tobster - Kamikaze .A' 5 - 15 chs chsastral Best of 5 - round 4 1 Azoo - El mzyom vibes 2 .A' 1 - 0 chs RoBy, XpRbAzOkA!, Eleven'tff 2 Katamaran - High Jump .A' 1 - 1 chs chslinger, chsTeavon 3 PREDATOR - Phenomenal 2 .A' 2 - 1 chs Eleven'tff 4 EDOS ft. Ron1 - Shooter II .A' 3 - 1 chs RoBy, Eleven'tff 5 Ave - Water Canal .A' 3 - 2 chs chsastral, chslinger 6 WellingTon - Suspense .A' 3 - 3 chs chsastral, chsTeavon 7 EDOS ft. Ron1 - Shooter .A' 4 - 3 chs RoBy, Eleven'tff 8 EDOS ft. Ron1 - Shooter .A' 4 - 4 chs chsastral, chsTeavon, chslinger 9 Calcu ft. TurBo - Tactical Warfare .A' 4 - 5 chs chsastral, chsTeavon, chslinger 10 TurBo ft. ZeroXy ft. Nebla - zNation! .A' 5 - 5 chs Eleven'tff 11 TurBo ft. ZeroXy ft. Nebla - zNation! .A' 5 - 6 chs chsastral, chslinger, chsTeavon 12 RuzikA - ShoT in your Ass .A' 5 - 7 chs chsastral 13 RuzikA - ShoT in your Ass .A' 5 - 8 chs chsastral, chslinger, chsTeavon 14 RuzikA - ShoT in your Ass .A' 5 - 9 chs chslinger, chsTeavon 15 Tobster - The Castle 1 .A' 5 - 10 chs chsastral, chsTeavon, chslinger 16 Tobster - The Castle 1 .A' 6 - 10 chs XpRbAzOkA!, Eleven'tff 17 Tobster - The Castle 1 .A' 6 - 11 chs chslinger, chsastral, chsTeavon Best of 5 - round 5 1 Azoo - El mzyom vibes 2 .A' 0 - 1 chs chsTeavon 2 Katamaran - High Jump .A' 1 - 1 chs RoBy 3 PREDATOR - Phenomenal 2 .A' 2 - 1 chs RoBy, XpRbAzOkA! 4 EDOS ft. Ron1 - Shooter II .A' 2 - 2 chs chsTeavon 5 Ave - Water Canal .A' 3 - 2 chs Eleven'tff 6 WellingTon - Suspense .A' 3 - 3 chs chslinger 7 EDOS ft. Ron1 - Shooter .A' 4 - 3 chs XpRbAzOkA! 8 EDOS ft. Ron1 - Shooter .A' 5 - 3 chs XpRbAzOkA!, RoBy 9 Calcu ft. TurBo - Tactical Warfare .A' 6 - 3 chs RoBy, Eleven'tff 10 TurBo ft. ZeroXy ft. Nebla - zNation! .A' 7 - 3 chs RoBy, XpRbAzOkA! 11 TurBo ft. ZeroXy ft. Nebla - zNation! .A' 7 - 4 chs chsTeavon, chslinger, chsastral 12 RuzikA - ShoT in your Ass .A' 8 - 4 chs RoBy 13 RuzikA - ShoT in your Ass .A' 8 - 5 chs chsastral, chslinger, chsTeavon 14 RuzikA - ShoT in your Ass .A' 8 - 6 chs chsastral, chslinger, chsTeavon 15 Tobster - The Castle 1 .A' 9 - 6 chs RoBy, XpRbAzOkA! 16 Tobster - The Castle 1 .A' 9 - 7 chs chsastral, chslinger, chsTeavon 17 Tobster - The Castle 1 .A' 9 - 8 chs chsastral, chsTeavon, chslinger 18 Tobster - Kamikaze .A' 9 - 9 chs chsastral, chsTeavon 19 Tobster - Kamikaze .A' 9 - 10 chs chsTeavon, chslinger 20 Tobster - Kamikaze .A' 9 - 11 chs chsastral, chslinger     Player TOTAL KILLED SURVIVED chsTeavon 128 83 45 chsastral 124 81 43 Eleven'tff 96 64 32 RoBy 95 61 34 XpRbAzOkA! 76 51 25 chslinger 60 35 25 chsleavon 29 16 13 Match video:    
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