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    • VisionX v3.2.3     Automatic Map Integration & Performance Suites   Release Date: 24/11/2025 This major update transforms VisionX from a viewing tool into a complete Map Developer Suite. It introduces automatic code injection, a smarter standalone script with built-in performance profiles for players, and critical optimization features.    New Features: Automated Map Integration (Builder) Direct File Injection: No more copy-pasting! The builder can now write the visionx_client.lua file directly into your target map's resource folder. Meta.xml Injection: Automatically detects and adds the script entry to the target map's meta.xml if it is missing. Resource Browser: Added a dropdown menu in the Build UI to select any "map" resource currently loaded on the server.    Smart Standalone Script (Generated Code) The generated script for maps has been completely rewritten: Performance Presets: Players can now switch between LOW, MEDIUM, HIGH, and DEFAULT modes. Mapper's Default: The specific settings you configure in the VisionX UI before building become the "DEFAULT" preset for that map. Hard "OFF" Switch: The /vx off command or cycling to "OFF" now completely shuts down the script, kills all timers, and purges all memory/clones. DX Feedback System: Removed chatbox spam. Mode switching and startup messages now appear as clean, non-intrusive DX text overlays. User Controls: Keybind: Press X to cycle through performance modes. Command: /vx [low/medium/high/default/off] Startup Notification: A brief message appears for 5 seconds when the map starts, informing players that VisionX is active and how to toggle it.    Optimization Clone Limiter: Added a hard limit (default: 500) to the number of active object clones to prevent memory crashes on lower-end systems. Buffered Frustum Culling: Objects are now strictly culled if they are outside the camera view (with a 200px buffer), significantly reducing rendering cost.    UI & Experience New Export Panel: A dedicated interface for building scripts with detailed instructions. Dynamic Instructions: The UI now detects the current resource name to provide accurate ACL request commands. Safety Warnings: Added color-coded warnings to ensure the target map is running and configured correctly before export. Status Overlay: Added a real-time debug overlay showing Active Clones / Limit.    Bug Fixes Lua Format Error: Fixed a critical crash in the builder server caused by unescaped symbols in the template string. Grid Logic: Fixed a typo in the spatial grid bounds calculation. ACL Permissions: Updated meta.xml to request all necessary file management and auto-updater permissions.    Important Note for Server Owners This update requires additional ACL rights to function correctly. Please update your ACL or approve the requests on startup:     <right name="function.fileCreate" access="true" />     <right name="function.fileWrite" access="true" />     <right name="function.fileClose" access="true" />     <right name="function.xmlLoadFile" access="true" />     <right name="function.xmlSaveFile" access="true" />     <right name="function.xmlCreateChild" access="true" />     <right name="general.ModifyOtherObjects" access="true" /> Download https://github.com/Sheputy/visionx  
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