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    • if you up to do the map with different movement to train etc and scripts we could do a room for this or smth
    • I had a suggestion to add a tutorial on the server where new players get introduced to DM, etc.. if they like to. But the suggestion got closed without any comment 😞
    • General rules: - Max ping: 300 (2 players can play with a higher ping but less than 350) - Min FPS: 42 - CW managers (2 person each team) and Referees are the only ones who are allowed to speak in main chat. - Everyone from each clan is able to participate in a clan war. - Every clan is allowed to pick only 1 HDM map. - If someone times out before the round starts, we restart the round. - If someone times out while the map is running, we continue to play. - If someone is lagging too much, a reserve player has to replace him. - Any kind of insulting, begging or flaming is going to be punished with a mute. CW players can't be punished without being warned. - In case of draw after the 12 rounds, CW managers will discuss about it and decide if they want a draw or play additional round(s). - We are playing on /TfF\, eP! and |-XpR-| CW servers only!   Deathmatch rules: - If no one from each teams reaches the hunter, the player who went the furthest wins the point. - If both teams fail in the same part, we will restart the map. - Skipping useless nitro and repair pickups is allowed. - Skipping vehicle pickups is not allowed. - In case of shortcutting, the player will be blown. Hunter rules: - The team with the last survivor gets the point. - Spraying on vehicles or hunters is not allowed. - Shooting the vehicles with hunter is allowed when no hunter map is called. - If someone is stuck in decorations with hunter, he can't get killed until he gets away. - In case of map limit or of running out of time, the hunter fight will be moved on a open hunter map. - In case of reaching the map limit for 2nd or 3rd time, the hunter fight will be move on a closed hunter map. - If a no-hunter map is called and the number of fighting players results in a 1vs2, 2vs2, or 1vs1 situation, a countdown will begin. During this time, players may continue to fight and shoot vehicles until all players have reached the hunter. After approximately 10 seconds, the match will transition to a closed hunter map. (Burning vehicles by a hunter rocket shot will not participate in the next round). - In the case of a fight on an open map, if a player from any team dies — resulting in a 2vs2 or smaller situation — and another player from that team is burning, that burning player will not be allowed to continue the fight in the closed hunter map. - If, during a team fight on an open map, two players die at the same time (or in a similar situation), we will wait 5 seconds before moving to the closed map. Anyone who dies during that 5-second period will not be allowed to participate in the next round on the closed map.   Any changes will be posted below:
    • Community Notice XDB has been permanently BANNED from the server for cheating, including the use of god mode and teleport hacks. We have a zero tolerance policy toward any form of unfair gameplay or exploitation. Such actions violate our community rules and ruin the experience for others.
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