Jump to content

UV-Fix VegasNbball Model


Nebla

Recommended Posts

Corrected_Vegasnbbal.png


Greetings once again, dear friends!
Today, I want to share my custom model with you. This model was used in my latest shooter map, Petrichor which I created in collaboration with a friend. You already have a good idea of just how Vegasnbbal looks.

I recently improved the texture quality and enlarged the surface area so that you can easily add your own images or any other content you would like, and it will display your image flawlessly. You can achieve even better results by uploading more HD images.

(Don't forget, though, that uploading higher-quality images may increase the file size somewhat)

Please note that I tried searching online for a similar model, but unfortunately, I couldn't find anything. If it turns out that a custom model like this already exists, I apologize in advance. However, I couldn't find any results, so I went ahead and created my own custom model.

 

Here some examples


vegasnbbal_backgrounds__4_.png



vegasnbbal_backgrounds__2_.png


vegasnbbal_backgrounds__5_.png


vegasnbbal_backgrounds__1_.png


vegasnbbal_backgrounds__8_.png
 

Installation (For Testing & Preview)


• Please download the model and paste it into the following directory:
• MTA San Andreas 1.6/server/mods/deathmatch/resources.
• Type /refresh to load the model. After that, type /start nbbal to start using the model. Object id is 6959

 

Installation for engaging the model with your map


• Copy all files in the nbbal folder, except for meta.xml, and paste them into your map folder.
• Add the code below into your meta.xml and save the document and you done!

Code:

 

<script src="b.lua" type="client"></script>
<file src="b.txd" type="client"></file>
<file src="b.dff" type="client"></file>
<file src="b.col" type="client"></file>
 

If there are any specific models you'd like me to work on or fix, please feel free to leave your requests in the comments. I'd be happy to help!

Note: please use "Doubleside" in object properties.

DoubleSide.png

 

 

This how default vegasnbbal will look when you add a texture on it and if you try to add a bigger texture on it, the texture will simply not appear


faul__2_.png


faul__1_.png


Yours sincerely,
Nebla

Link to comment
Share on other sites

  • Junky changed the title to UV-Fix VegasNbball Model

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.