Nebla Posted September 2 Report Share Posted September 2 (edited) Hello, dear friends I'd like to share a model I've made. This model is based on a default GTA San Andreas object, but I've made a few modifications to it. Firstly, I've fixed the bouncing sides of the bridge, and I've also increased the height of the walls to prevent players from accidentally driving off the road... Download Installation (For Testing & Preview) • Please download the model and paste it into the following directory: • MTA San Andreas 1.6/server/mods/deathmatch/resources. • Type /refresh to load the model. After that, type /start rbridge' to start using the model. Object id is 18450 Installation for engaging the texture with your map • Copy all files in the sbridge folder, except for meta.xml, and paste them into your map folder. • Add the code below into your meta.xml and save the document and you done! <script src="b.lua" type="client"></script> <file src="rbridge.txd" type="client"></file> <file src="rbridge.dff" type="client"></file> <file src="rbridge.col" type="client"></file> If there are any specific models you'd like me to work on or fix, please feel free to leave your requests in the comments. I'd be happy to help! Note: please use "Doubleside" in object properties. Yours sincerely, Nebla Edited September 2 by Nebla Maybe, Junky, Pedrin and 1 other 4 Quote Link to comment Share on other sites More sharing options...
Pedrin Posted September 3 Report Share Posted September 3 Although the edges got in my way constantly when i used to play Old School, I never imagined that someone would remove them, nor did I even imagine that this was a possibility. this is extremely useful. Nebla 1 Quote Link to comment Share on other sites More sharing options...
Roxx Posted September 3 Report Share Posted September 3 PRO Nebla 1 Quote Link to comment Share on other sites More sharing options...
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