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CIFFON

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  1. Rolling on the floor laughing
    CIFFON got a reaction from /TfF\Aywy in Nebla - Night Kingdom   
    Honest question, are you retarded?
  2. Rolling on the floor laughing
    CIFFON got a reaction from ZUNII in Nebla - Night Kingdom   
    Honest question, are you retarded?
  3. Rolling on the floor laughing
    CIFFON got a reaction from /TfF\Dubbie in Nebla - Night Kingdom   
    Honest question, are you retarded?
  4. Rolling on the floor laughing
    CIFFON got a reaction from jesuschristoph in Nebla - Night Kingdom   
    Honest question, are you retarded?
  5. Like
  6. Crying
    CIFFON reacted to Dice in Clans. Userpanel. Competition. Welcome to The Favoured Summer   
    Do me a favor and kill urself
  7. Like
    CIFFON reacted to /TfF\Nao in Clans. Userpanel. Competition. Welcome to The Favoured Summer   
    THE FAVOURED FEW 
         SUMMER update  
          New Clan System • Clanwars 2.0 • New Userpanel • Radio • QOL
     
    We're excited to share the latest TFF Devblog, detailing what's coming in our next competition-focused update. Alongside a full rewrite of the Userpanel, this update introduces new clan mechanics, exciting general features, and several quality-of-life improvements.
     
    Clans, Teams & Competitive Play
    We've reworked how competitive systems function with new progression mechanics, clan hierarchies, and monthly competitive seasons. It was necessary due to the fact that in the past, the competitiveness has been vanished after enabling the possibility to join multiple clans. With this update, we took the opportunity to come up with new ideas which bring back competitiveness to the server.
    Let me introduce you to the core features and the changes that have been made.
      Teams System
      Clans has been renamed to Teams   Teams remain visible on the scoreboard and can still participate in Teamwars with bets, but ELO rankings have been removed. Therefore, you can only play funwars   Players can still join multiple teams   New Clan System
      Each player can now join one official Clan   Includes a dedicated clan chat (U) and access to Clan Wars with ELO rankings   2 types of ELO have been introduced: ELO & Monthly ELO. Monthly ELO is reset each month and a post is created on the forum listing the best clans, as well as player statistics - overall points, kills, survived rounds etc.   Clans reaching the top earn monthly rewards, such as having special icons shown in nametags   Clan slots & Levels
      Clans start with 10 slots, which can be upgraded using TFC or levelling up   Play & win clan wars to get experience points, or complete achievements.   Higher levels provide discounts (e.g. on Clan War requests)   Clan Achievements
      Complete in-game challenges to earn clan EXP and money Userpanel Revolution
    The Userpanel has been completely rewritten from scratch. It's now smoother, more user-friendly, and packed with quality-of-life improvements—delivering better performance, stability, and an overall enhanced user experience.
      Map Shop Overhaul
      Displays first-place toptime for each map   Map likes are now account-bound, ensuring they persist through reinstalls   Likes are also synced with the Training Panel   Users receive a notification if a liked map is about to start in another arena   Toptimes in Mapshop
      View the entire toptimes list of any map directly within the Mapshop     Achievement Rework
      No more duplicated achievements (e.g. double, triple)   All are now combined into progressive levels under single achievement paths   Supernick History
      View and reselect from your last 10 Supernick names   Radio Update
      YouTube-based TFF Radio is now live!   Buy songs directly from the Userpanel and add them to the radio queue   A live queue viewer is also available in the radio section   Input Improvement
      You can now navigate inside text with mouse or arrow keys   Copy all or copy selected text functionality   Paste from clipboard support Gameplay Features
    A collection of new features and improvements across all game modes and systems.
    Power DD - Anarchy Mode
    A new Anarchy Mode is now available in Power DD!
      This mode removes all rarity percentages, making all powers drop with equal chance   Available as option for clanwars & events AFK Mode in DM Arenas
    Use the new /afk command to pause your session without being kicked by the anti-AFK system.
    While AFK:
      You won't spawn   You won't earn rewards   Your playtime is frozen   If you're alone in the arena, AFK mode is automatically ignored Draw Distance Settings
    The draw distance options have been improved!
      Now choose from: Low, Medium, High, and Extreme   Extreme requires a high-end PC   Customize visuals to match your hardware Training Arena Progress & Paths
    Progress is now available in the Training arena!
      If a progress already exists for a map, your progress will be saved to the Toptimes of Training   If you top a map without using warps or rewinds, your run will record the map progression which will be also available in regular arenas CPMaker Draft Tool
    The cpmaker draft tool feature is now available again for everyone!
      Feel free to generate your own draft map files to help us—or even for personal use directly from training arena by pressing H   File is saved locally and also backed up on our server Our Most Feature-Packed Update Ever
    This update transforms the TFF experience — from high-stakes competitive matches to casual gameplay. Whether you're leading a clan, grinding maps, or just relaxing with the in-game radio, there's something new for everyone to enjoy
    This update will be released on June 20, 2025.
    — TFF DEVELOPMENT TEAM —
  8. Rolling on the floor laughing
    CIFFON got a reaction from Snafi in reporting players   
    virgin nigga
  9. Throwing a kiss
    CIFFON got a reaction from szoboszlai in reporting players   
    virgin nigga
  10. Like
    CIFFON reacted to /TfF\NeonoX in [STUNTAGE] Arenas Tutorials   
    Infernus Abyss
    51 stunts

     
    Creator
    NeonoX
     
    Recorder
    @ /TfF\NeonoX
     
    Video
     
  11. Like
    CIFFON reacted to /TfF\ZJK in [STUNTAGE] Arenas Tutorials   
    San Andreas
    244 stunts

     
    Creators
    The Favoured Few
     
    Recorders
    @ /TfF\Gabcho
    @ vmzinn
     
     
    Videos
     
     
  12. Like
    CIFFON reacted to /TfF\ZJK in [STUNTAGE] Arenas Tutorials   
    Welcome to Stuntage!
    Here you can discover comprehensive guides for each arena featured in Stuntage. As we introduce new arenas/stunts to Stuntage, they will be promptly recorded and added to this thread (you can contribute).
    Each post will showcase a different arena, giving credit to the mappers and video recorders.
    We hope this thread serves as a valuable resource for both seasoned stunters and newcomers to Stuntage who join us regularly. Whether you're looking to improve your skills or simply enjoy some stunt action, this is the place for you!
     
     
    San Andreas
    The San Andreas arena is a community arena, which means anyone can contribute to it by adding their own stunts, as long as they are playable.
    If you wish to contribute in this arena, simply join the map, record your clips showing the location of your stunt on the map.
    Once you are done, send the format below and the clip to @ /TfF\Gabcho  in his discord DMs: g061
     
    In future updates, BIKE stunts like NRG, FCR, will be deprioritized in favor of more CAR stunts.
    As a result, BIKE-related stunts will be put on hold for San Andreas.

    Example
    Arena: San Andreas VehicleID: 411 (https://wiki.multitheftauto.com/wiki/Vehicle_IDs) Type: Hold | Touch [video]
    (Stunts may be rejected if they have already been requested for that position, if they lack sufficient challenge, or if they are inconsistent/RNG)
     
     
     
    ARENAS
     
    San Andreas
    By The Favoured Few 244 stunts Tutorial Recorded by Community Infernus Abyss
    By NeonoX 51 stunts Tutorial Recorded by @ /TfF\NeonoX TfF Winter
    By Maybe, Gore[X], Gabcho, AquiL & Aywy 84 stunts Tutorial Recorded by @ vmzinn Sigma Paradise
    By MereOnion67, IMPACT & ziz 90 stunts Tutorial Recorded by @ vmzinn Floating Islands
    By Cookie 25 stunts Tutorial Recorded by @ vmzinn Malibuca
    By Badgirl 32 stunts Tutorial Recorded by @ Anarch1st @ Mentos ZORTLAND
    By M3E46GTR, Autumung & Hardy 150 stunts Tutorial Recorded by Autumung Nameless
    By Mentos 33 stunts Tutorial Recorded by @ Mentos Melancholy Mountain
    By Jenji, Buzz, Xoder, Tsuna, Robert & LuapShady 202 stunts Tutorial Recorded by @ SrJenji Skullphoria
    By Jenji 30 stunts Tutorial Recorded by @ Anarch1st @ SrJenji Stunters Canyon
    By ZUNII, Cookie & CIFFON 30 stunts Tutorial Recorded by @ Mentos Chushpans
    By Smovi & Mentos 32 stunts Tutorial Recorded by @ Mentos
     
    span#discord-tag { background-color: rgb(var(--color-discord)); padding: var(--sp-1); border-radius: var(--radius-2); } span#discord-tag::before { margin-right: 6px; font: var(--fa-font-brands); content: '\f392'; }
  13. Rolling on the floor laughing
  14. Like
    CIFFON got a reaction from /TfF\Dredd in Nebla - Natlan   
    Oh wow, what a groundbreaking revelation! A whole deep-dive into tribes, jetpacks, dinosaurs, and... toggleable road textures? Truly, this is the content the world has been waiting for! I can already see history books being rewritten to include the legendary lore of "Low Lod Elements" and "Vgncarshade."
    And let’s not forget the riveting teaser about future mapping projects—because what’s more thrilling than a detailed explanation of beta testing road textures? Move over, Teyvat lore, this is the real masterpiece!
    Oh, and War of the Worlds-themed maps? What an unexpected and totally seamless connection! Who doesn’t immediately think of alien invasion when discussing Natlan tribes? Truly, Nebla is a visionary ahead of their time.

    Best regards
    ChatGPT
  15. Haha
    CIFFON got a reaction from DMNK in Nebla - Natlan   
    Oh wow, what a groundbreaking revelation! A whole deep-dive into tribes, jetpacks, dinosaurs, and... toggleable road textures? Truly, this is the content the world has been waiting for! I can already see history books being rewritten to include the legendary lore of "Low Lod Elements" and "Vgncarshade."
    And let’s not forget the riveting teaser about future mapping projects—because what’s more thrilling than a detailed explanation of beta testing road textures? Move over, Teyvat lore, this is the real masterpiece!
    Oh, and War of the Worlds-themed maps? What an unexpected and totally seamless connection! Who doesn’t immediately think of alien invasion when discussing Natlan tribes? Truly, Nebla is a visionary ahead of their time.

    Best regards
    ChatGPT
  16. Like
    CIFFON reacted to ZUNII in ZUNII's friendly JR   
    Third time's the charm, huh?   1. Tell us about yourself (Personality, Where you're from?, How old are you?).
    Greetings! My name is Maik, and I am a 23-year-old from Neuwied, Germany.  My gaming passions include World of Warcraft, Multi Theft Auto, and all kind of Souls-Likes. 
    Personality-wise, I'm pretty spontaneous and laid-back. I enjoy a good laugh, chill vibes, and just having a good time in the games I play.   2. Tell us about your MTA history briefly.
    My MTA journey started in 2011 when my brother gave me a cracked version of GTA:SA. In 2012, I discovered MTA and began exploring various servers.
    My first experience was on the TG server, where I mistakenly thought "DM" meant Deathmatch like in CoD.
    I quickly realized it was all about driving on loopings and pulling off insane stunts—which I was terrible at.
    So, I moved to Oldschool, thinking it would be easier (spoiler: it wasn’t).
    After a lot of practice on local servers and improving on FFS, XpR, and AEG, I found my home on DDC, where I made the most progress.
    I played there until 2020 when Lumiverse launched, and I switched over. I continued playing on Lumiverse until its shutdown.
    Since then, I’ve been playing on TFF and enjoying the fun modes here.
     
    3. Tell us about your previous clans and reason for departure.
    Xr: I left because the clan became inactive.
    DoA: I departed after taking a break from MTA.
    MvP: The clan unfortunately closed.
     
    4. Why do you want to join "The Favoured Few"?
    I'm generally interested in hosting events, tournaments and helping in developement in any way.
    In my last clan, MvP, I organized internal events, but unfortunately, the clan shut down before we could get a tournament going. 
    I'd love to bring that energy to TFF and help keep things exciting.
    After a lot of consideration, I’ve decided to give it another try. Over time, I’ve had longer contact with several TFF members,
    and through those interactions, I was convinced that this is the right place for me. 
    Those members I spoke with motivated me to apply again.
    Additionally, I'm looking for a long-term clan where I can settle in and hopefully stay for the rest of my time in MTA.
    Stability and a great community matter a lot to me, and from what I've seen, TFF seems like the perfect place for that.
     
    5. How can you be useful for "The Favoured Few"?
    I've got experience in administration, moderation, and event hosting. Back in DDC, I was an admin and arena leader, running WFF-like events.
    Besides that, I’m always open to changes and improvements on the server. 
    I’ve spent some time thinking about the PDD mode, especially in terms of new power-ups and balance changes. 
    I’d love to contribute ideas and discussions to help refine other arenas further.
     
    6. Why should we choose you over other applicants?
    As already mentioned, I already have experience in administration, moderation, and event hosting.
    Also I’m a laid-back and easy-to-handle person who gets along well with others. My goal is to contribute to the community in a way that keeps things exciting while making sure everyone has a good time.
    Additionally, I’m always open to changes and improvements and would love to actively contribute to the development of different arenas. Whether it’s balancing gameplay, refining mechanics, or introducing new ideas, I’d be happy to be part of the process and help improve the overall experience for everyone.
     
    7. Something to add. (Discord, Optional)
    Discord: maiksxs
     
    Looking forward to potentially joining the "The Favoured Few" family!
    Best regards,
    Maik 🦊
  17. Like
    CIFFON reacted to /TfF\NeonoX in [PDD] Tournament Registration, General Rules and Maplist !   
    Beginning
     
    Dear everyone,
     
    I am here to announce to you that we are going to continue with our tournament organization. This time, the chosen game mode is Power DD.
     
    We will hold the stages accordingly based on the number of registered teams. First and foremost, groups will be made randomly, and based on the number of teams in each group, the best will qualify for the elimination stage. More information will be added once we see the number of teams. The finalized groups will be announced after the registration of the teams.
     
     
    Prizes

     
    3-months donator status per team player
    $75 to the team for finishing as 1st place
    $1.000.000 per player on the server
    1000 TFC 2-months donator status per team player
    $50 to the team for finishing as 2nd place
    $500.000 per player on the server
    500 TFC 1-month donator per team player
    $25 to the team for finishing as 3rd place
    $250.000 per player on the server
    250 TFC  
     
     
    Rules
     
    To provide a great atmosphere, we have decided to lay down some rules which have to be followed by each participant. These rules are divided into Chat Rules, General Rules, and Rules For Match Scheduling. Breaking these rules will result in consequences without an exception. Please read the rules before registering, because not knowing them will not exempt you from following them.
     
    Chat Rules
     
    No one else except for organizers, referee(s) and captains will be able to talk in the chat. Any disrespect towards organizers, referee(s), players or spectators will result in a disqualification without the possibility of reversing the decision. Free can be asked for 10 seconds after the countdown. If you request free after 10 seconds have passed, your request will be considered invalid. Each team has the right to request free 3 times only.  
    General Rules
     
    The team with the last surviving player(s) gets the point. The player with the highest health value among the last two players will win the round. Teams must have at least 3 members playing a match, otherwise, the team will be disqualified and their previously played match will be nullified. The team which doesn't show up without notice will be disqualified. In case of losing connection from the server during the round, the round keeps going In the case of a player having an unstable connection, we maintain the permission of the replacement but this situation only occurs when the player has an unstable connection other reasons will not be accepted. Players must use their original names, and changing names during the game will not be allowed.  
    Rules For Match Scheduling
     
    The organization will set the dates of the matches, and you have the possibility of change.  If you want to move your match, the new date & time should be aligned with the opponent's captain. In the case of rescheduling, one of the organizers should be informed about the new date. Organizers will not do it instead of you. A match can be rescheduled once - In special cases, we overlook this rule Rescheduling matches should be done 12 hours before the match. Any match that is rescheduled without notifying 12 hours in advance will not be accepted. By registering for the tournament, you will be considered to have read and accepted the rules automatically
     
     
    Registration
     
    Each team should register to participate. The team captain or any other team member should do this. A team should only register once, so it's easier to track them. Each team consists of 4 players and additionally, you can apply for a substitute player.  However, having a substitute player is not mandatory if you don't have one. By registering, you and your team automatically acknowledge the rules. Before registration, please make sure that your team is available to attend matches, which will be played mostly on Saturday & Sunday. Please join our Discord server, so you can get all the information and as a Captain, you will be put in a channel with other captains to make the communication easier. You can register by filling out the form below. A comment should be left under this topic with the correct form. Please note that the incorrect use of form does not count as valid registration.
     
     
     
     
    Note: For 'can't play at' question, please write the days and ranges when you know you can't attend your match. E.g. Can't play on Mondays & between 15-20 June.
     
     
     
    Maplist
     
    While creating the map pool, we decided to select the maps most commonly played in events, as we believe it will be healthier for the progression of the tournament. In case of a tie between teams, a 21st round will be played, and the referee will randomly select a map from the map pool. Additionally, these maps are currently the most well-known Power DD maps.
     
    Here is the map pool as follows:
     
     
     
     
     
    Final Words
     
    Registered Teams
     
    Match Results
     
    I would like to thank everyone who has already signed up and shown interest, There will be even bigger tournaments in the future, and I will be proud to announce them to you all. I hope it will be a tough and competitive tournament, and I wish you all the best of luck in advance. If you have any questions, feel free to reach out to me on Discord. (.neonox)
     
    Additionally, the registration deadline is 27.02.2025!
     
    Stay tuned for innovations!
     
  18. Crying
    CIFFON got a reaction from /TfF\Dredd in TFF vs Xen PDD CW, The Favoured Few vs Xenous! [13 - 7]   
    @ /TfF\Dredd
    /TFF\dreddzao 4 4 0
  19. Shocked!
    CIFFON got a reaction from ShaoliN in TFF vs Xen PDD CW, The Favoured Few vs Xenous! [13 - 7]   
    @ /TfF\Dredd
    /TFF\dreddzao 4 4 0
  20. Like
    CIFFON reacted to /TfF\ZJK in Stuntage Mapping Guidelines   
    Mapping Guidelines
    Showcase your creativity by building unique stuntage arenas.
    Make sure to follow these guidelines to have your work approved!
     
     
     
     
    RULES & BEST PRACTISES
     
    CREATIVITY & UNIQUENESS
    Think creatively and come up with fresh, innovative ideas. Aim to be as original as possible when designing your stunt arena. Small scripts like moving objects, teleports, speed & jumps are allowed for added creativity. (Avoid overusing scripts, or your arena will be IMMEDIATELY declined. All scripts will be reviewed before the arena is accepted. First contact Heads of Stuntage ahead of adding scripts for more information) Only a few shaders and custom objects are allowed, but they must NOT be abused. Any misuse will result in their immediate removal.  
    ARENA & STUNTS
    Your arena must be created in 60 FPS. Your arena must NOT be connected to the San Andreas map. Your arena should have a minimum of 20 stunts and a maximum of 200 stunts. Don’t overload your arena with too many objects. Keeping it simple is essential for optimal performance. You can add stunts to your existing arenas if it did not reach the limit yet. (If you want to add more stunts to your existing arena, you must first contact the Heads of Stuntage BEFORE editing your arena and they will guide you)  
    WHAT TO AVOID
    NO EXPLOITING BUGS OR GLITCHES: Avoid stunts that rely on bugs like super jumps or underworld warps. (The exception is the "speed bug" for motorcycles.) NO FORCED COLLISIONS: Stunts should not require players or vehicles to collide to complete them. NO SIMPLE STUNTS: Avoid stunts that are just about driving to a destination without any real challenge. NO REPETITIVE HEIGHTS: Don’t create stunts that are just at different heights in the same spot (e.g., on stairs). NO DECORATIVE VEHICLES/MARKERS: Everything in your arena should have a purpose, not just serve as decoration. NO BLACKLISTED VEHICLES: These vehicles should not be used in stunts (see vehicle categories & IDs) : Trailers Trains & Railroad cars Vehicles with weapons: Hunter [425] Predator [430] RC Baron [464] Seasparrow [447] Police Maverick [497] Hydra [520]  
     
     
    REWARD LIMITS
     
    Easy
    $1 — $500
     
    Medium
    $500 — $2,000
     
    Hard
    $2,000 — $3,000
     
    Very Hard
    $3,000 — $5,000
     
    Demonic
    $5,000 — $15,000
     
     
     
    SPAWNPOINT & VEHICLE ZONE
     
    Your first step is to create a spawn point for players to spawn and respawn, along with a vehicle zone where they can create vehicles:
    WARNING: The spawn point and vehicle zone must be clear of any objects or obstacles to ensure players don’t get stuck or have trouble spawning a vehicle. Additionally, the spawn point must NOT be inside the vehicle zone!
     

     
     1. CREATE A SPAWNPOINT
    Simply create a ped, it will be used to define the spawnpoint for your arena.

     
     
     2. CREATE A VEHICLE ZONE
    1. Create a marker and press F3 to edit it. 2. Change the type to Cylinder. 3. Change the color to green.
     
     
     
    STUNTS
     
    Now that your arena is ready, let’s add the first stunt!
     
    1. Create a marker and press F3 to edit it. 2. Change the ID of the marker to this format: Name: Stunt's name. VehicleID: ID: Vehicle that will be required to complete the stunt. (https://wiki.multitheftauto.com/wiki/Vehicle_IDs) 0 = Any vehicle: You will be able to complete this stunt with any vehicle except from Planes and Helicopters. Money: Reward in cash for completing the stunt. (see reward limits above) Timer: The way the stunt has to be completed: 0 = Stunt will be completed on touch. 1 = Stunt will be completed after staying 3 seconds on it. Name,VehicleID,Money,Timer  
    3. Change the type to Corona. 4. Change the color to red.
     
    NOTE: You can adjust the size of markers if needed, but we recommend keeping them at a minimum size of 2 to ensure they remain playable.
     
     
     
    CHALLENGES
     
    In addition to regular stunts, you can create timed stunt challenges!
    These challenges function like races, requiring a starting marker, checkpoints, and an ending marker.
     

     
     1. START MARKER
    To allow the player to initiate the challenge and start the timer, we need to create a starting point for it.
     
    1. Create a marker and press F3 to edit it. 2. Change the ID of the marker to this format ChallengeName: Challenge's name. VehicleID: ID: Vehicle that will be required to complete the stunt. (https://wiki.multitheftauto.com/wiki/Vehicle_IDs) 0 = Any vehicle: You will be able to complete this stunt with any vehicle except from Planes and Helicopters. Money: Reward in cash for completing the stunt. (see reward limits above) Timelimit: The maximum time limit to finish the challenge in seconds. (max: 30 minutes) ChallengeName,VehicleID,Money,Timelimit  
    3. Change the type to Corona. 4. Change the color to blue.
     
     
     2. CHECKPOINTS
    You must make sure they have the same challenge name in the ID followed by the checkpoint number.
    For example if your challenge name is "Hard Race", you must name checkpoints in the correct order: "Hard Race #1", "Hard Race #2" etc..
     
    1. Create a marker and press F3 to edit it. 2. Change the ID of the marker to this format: ChallengeName #ID: Challenge's name followed by the ID of the checkpoint. Challenge Name #ID  
    3. Change the type to Ring. 4. Change the color to blue.
     
     
     (OPTIONAL) JUMP MARKERS NEW
    Jumps allow players to press LSHIFT to jump when they are inside the marker. Available only during challenges, they have a 1-second cooldown between each jump.
    You must make sure they have the same challenge name in the ID followed by the jump number, as well as the velocity power.
    TIP: You can use Coronas when placing them to ease the process, and once you are done, change them all to Arrows. (more info in the steps below)
     
     
    1. Create a marker and press F3 to edit it. 2. Change the type to Corona, to make it easier when placing it. 3. Change the size of the marker. (We recommend a minimum size of 3, as jumping within the marker becomes increasingly difficult below this size) 4. Change the ID of the marker to this format: ChallengeName #ID: Challenge's name followed by the ID of the jump. Velocity Power: It must be a number between 0.1 and 0.9, it will define the power of the jump. Challenge Name #ID,0.3  
    5. Change the color to magenta. 6. Once the jump marker is ready, update its type to Arrow. NOTE: A tool will be provided in the future to allow you to test your jump markers.
     
     
     3. END MARKER
    This will be the final marker to finish the challenge.
     
    1. Create a marker and press F3 to edit it. 2. Change the ID of the marker to this format ChallengeName: Challenge's name. 3. Change the type to Corona. 4. Change the color to red.
     
     
     
    SUBMISSION 
    Now that your arena is complete, it’s time to upload it to our server.
    Make sure the .zip containing your map is named in this format:
     
    [STUNTAGE]ArenaName.zip
    And also make sure your map name contains the tag [STUNTAGE]
     
    [STUNTAGE] Arena Name    
    There’s no specific deadline for submissions.
    Once you upload your arena, our Heads of Stuntage will carefully review it to ensure it meets all guidelines.
    After approval, your map will be accepted and added to the server!
    This process takes time, so we appreciate your patience.

    SUBMIT MY ARENA
     
    h1 { text-align: center; color: rgb(var(--color-primary)); } h1#rewards { color: rgb(var(--color-green)); } h1 i { margin-right: 14px; } h2 { color: rgb(var(--color-primary-light)); } h2 i { margin-right: 6px; } h2#challenge__jumps { color: magenta; } h3 { margin: 0; padding: 0; } div#rewards__limits { display: flex; flex-direction: column; } div#submission__text { display: block; } span.stuntage__new { margin: 0 4px; padding: 6px 8px; font-weight: bold; color: white; background-color: #FF375F; border-radius: var(--radius-2); } span#discord-tag { background-color: rgb(var(--color-discord)); padding: var(--sp-1); border-radius: var(--radius-2); } span#discord-tag::before { margin-right: 6px; font: var(--fa-font-brands); content: '\f392'; }
     
  21. Like
    CIFFON got a reaction from /TfF\Avi in Admin & Friend of the Year! 2024   
    @ Pedrin  Tournament for shooterists
    @ Avi  PDD Minion supporter
    @ BriaN  Mozzart of map testing

    others didnt even notice 
  22. Like
    CIFFON got a reaction from /TfF\ZJK in Admin & Friend of the Year! 2024   
    @ Pedrin  Tournament for shooterists
    @ Avi  PDD Minion supporter
    @ BriaN  Mozzart of map testing

    others didnt even notice 
  23. Like
    CIFFON got a reaction from /TfF\Pedrin in Admin & Friend of the Year! 2024   
    @ Pedrin  Tournament for shooterists
    @ Avi  PDD Minion supporter
    @ BriaN  Mozzart of map testing

    others didnt even notice 
  24. Like
    CIFFON reacted to /TfF\Avi in Admin & Friend of the Year! 2024   
    As we wrap up this year, it's time for something fresh and exciting! We've all put in a lot of hard work, and we’ve got some big updates coming your way. It's been an incredible journey, and we're so proud of everything we've achieved together. Now, we’re thrilled to share what’s next!

    It's time to recognize the  TFF Member who’s made the biggest impact this year. Everyone has put in their best effort, but there’s one Admin who truly stood out. This is your chance to show appreciation and give a well-deserved shoutout to the person who made a real difference.

    And now, Last but not least...

    A huge shoutout to our amazing  Friend  members. These incredible people have been working tirelessly behind the scenes, keeping everything running smoothly and supporting the community every step of the way. We wouldn’t be where we are today without them, and we’re so grateful to have them on this journey with us. We can’t wait for all that’s to come!


    2024... 2025!


    This year, we’ve had some truly amazing Clan Wars and Events that brought our community together like never before! From intense battles to unforgettable moments, we’ve seen incredible teamwork and fierce competition that made everything so much fun. We’re definitely bringing these events back next year, and we’re coming in even stronger.

    Looking ahead to next year, we’ve got some huge plans in the works. 2025 is going to be a game-changer! We’re taking a big step forward, making major changes that will elevate your gaming experience to the next level. We’re incredibly excited about the improvements coming your way and can’t wait to share them with you. It's going to be a year of growth, innovation, and unforgettable moments.

    As we close out 2024, we want to take a moment to wish everyone a Happy New Year! May 2025 bring you endless joy, new opportunities, and all the success you deserve. We are so grateful for every one of you, and we look forward to continuing this amazing journey together!

    Don't forget to cast your votes and leave a comment—we want to hear your thoughts!


     The Favoured Few
    Friend 
  25. Like
    CIFFON got a reaction from /TfF\Maybe in [SDC] The Grand Final & 3rd Place Decider!   
    Haven't had the time to attend either of games, but from the looks of it strikes me as one of those few tournaments that actually brought some kind of 'sports' feeling to the mode, keep it clean and keep it real. Looking forward to future seasons or any kind of activity from your side within the borderlines of shooter, regardless of banner or title it will be held under. Best of luck to the teams still participating in tournament and thanks for giving glimpse of what shooter used to be like, weird, tingly and sensational feeling : ]
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