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Nao

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    nao
  • Country

    France
  • Donations

    55.00 USD 

Reputation Activity

  1. Like
    Nao got a reaction from Cathrine in Membership Changes   
    THE FAVOURED FEW LOGS / STAFF CHANGES
    Update #81
    Date: 04/12/2023
     
    NEW MEMBERS
     
    @ArMexy has been given trial member.
    @Skaarj has been given trial member.
    @Zebra has been given trial member.
    @Condom has been given trial member.
    @TheDragonKpop has been given trial member.

    NEW SQUAD MEMBER
     
    @Spacy has joined hdm squad.
     
    Welcome to our clan !

    KICKS
     
    @WazeR has been kicked for inactivity.
    @danone has been kicked for inactivity.

    Good Luck and take care !
  2. Like
    Nao got a reaction from Akame2 in It's Halloween time !   
    As we all know Halloween is celebrated on 31 October by millions of people in multiple countries. For most, it is a fun time for kids who put on costumes and going door-to-door to get candy. But it is also known as a time of witches, ghouls, goblins, and ghosts.
    Many children dress up in fancy costumes and visit other homes in the neighborhood. At each house, they demand sweets, snacks or a small gift. If they do not get this, they threaten to do some harm to the inhabitants of the house. This is known as playing 'trick-or-treat' and is supposed to happen in a friendly spirit, with no nasty or mean tricks being carried out.
     
    You’re never too old to dress up on Halloween, and you’re never too old to get naked on a magical Halloween night.
    Have fun on Halloween !
     
    Enjoy x2 Exp event on our server for a week !
     
     
     
     
    Server Opening  
     
     
    So.. we are back! We are proud to announce, that our server will open today at 19:00 CET. See you on the server!
     
     
     
    Beta Improvements  
     
    NEW Loginpanel: Autologin.  
    NEW Toptimes count in database.
    NEW HDM / Stats / VR.
    NEW Admin actions are now visible in global chat (ban, mute, kick...).
    NEW Added hunter points / ranks.
    IMPROVEMENT Changed Time and Weather commands to : /st /w /moon to hide the moon.
    IMPROVEMENT Invisible objects option to use 50% alpha.
    IMPROVEMENT Fixed scoreboard stats disposition.
    FIX Custom objects were not loading (maploader) .
    FIX Custom fonts were not working (maploader).
    FIX Few scripts were not working (maploader).
    FIX Deco Hidder - Giving lags.
    FIX Special headlights & Special car color: Cannot enable any of these after purchase (need to be donator).
    FIX Scoreboard: Scrollbar is making the ids circle half-visible.
    FIX Deco Hidder - Not working in training.
    FIX Invisible Objects - Sometimes it doesn't work.
    FIX Removed rendertarget lights from garage.
    FIX The country system was outdated.
    FIX Health Bar had rounded corners instead of rectangle.
    FIX Notifications of carhide/fade are now removed from non dm arenas.
    FIX Fixed OS room rank.
    FIX Added invisible to training.
    FIX PowerDD: Edited the delay of power spawn to 15sec instead of 20.
    FIX Removed power display into nametag from fdd except rocket.
    FIX Added nos mod to fdd.
    FIX Added ghostmode to OS.
    FIX Topkills - Shows 2 same ppl on the leaderboard [3rd and 4th].
    FIX When pressing T / G / Y or L in few panels (search bar etc..) it opens the chat in the same time.
    FIX Voteredo - Current progress stays at 0.
    FIX DD: Kills are not saving while being > than 4.
    FIX Fixed streak bug.
    FIX Timeleft is now set to 3min if you reach hunter.
    FIX Removed toptimes reach while using respawn.
    FIX Added option to toggle player blip from radar if you have hunter.
     
     
     
    Garage 2.0  
     
    Lets talk a bit about our future. We sadly can't release the full 2.0 garage yet, since we are currently working on implementing it as a standalone room itself. Until this is done, we decided to offer you all features of our current garage for free. You can expect Bodyparts, DVOs, stickers and a lot more to come with a sooner update. Here is a little preview of our infernus mod (thanks to nohear).
     

     
     
     
    Opening Event  
     
    Since we appreciate you being part of our community, we decided to give you a chance to boost your early earnings for our upcoming garage! The 3 top players of each arena (DM, HDM, OS, DD, Hunter, and Shooter) will receive some additional goods, which will be rewarded on the 23rd of November:
     
    1st: 3 months donator + 200k cash ingame
    2nd: 2 months donator + 150k cash ingame
    3rd: 1 months donator + 100k cash ingame
     
     
    Website Improvements (WIP)  
      

     
     

     
     
     
    Beta Testers  
     
    Also a big thanks towards the active beta testers! You've been a big help to us and we appreciate the time you've spent on our beta server, giving us improvement suggestions and finding remaining bugs.
     
    That's for you: 2 weeks donator & 50k cash
     
     
    @STRANGER
    @Xevadish
    @SemiSun
    @ThoriN
    @Optic
    @Sebi
    @LonneXz
    @P4wN
    @Rhae
    @DraGuN
    @Psycho
     
     
    Sincerely,
    TfF Administration
     
  3. Like
    Nao reacted to Gyu in _Gyu_ - Join Request   
    1. Tell us about yourself(Personality, Where you're from?, How old are you?).
    Hello everyone!
    Well, actually, I think a lot of people dont know me in the clan, because I dont play DM or Shooter modes.
    Those who know me probably know me from the PDD clan wars or from my involvement in the development of MiniGames itself.
    So, my name is Gyula, in game just _Gyu_, I am 29 years old. I am Hungarian and I live in Hungary. Hungary is located in the middle of Europe, in the Carpathian Basin.
    I have been working in a factory for several years, previously as an operator and then as a group leader.
    In my free time I like to play games mostly MTA or L4D2. I like watching Football and Formula 1. My favourite is Italian Football called Serie A, I have been an AC Milan fan for as long as I can remember.
    My favourite team in Formula 1 is Scuderia Ferrari, my favourite driver is the number one the one and only 7x world champion Michael Schumacher, but I also used to love Felipe Massa and now Im a fan of Charles Leclerc.
     
    2. Tell us about your MTA history briefly.
    I have been playing MTA since 2008, with some breaks. Almost 16 years lol.
    The most played game modes are Stealth, Destruction Derby and MiniGames.
    I've played on a lot of community servers over the years.
    ( Try and GoD Derby, GoD 100% Derby, PHMS,nL,PCP,FAS,RT,GTA.Ru,CAF,SC4 and many other Stealth Servers, NeoN FUN later NeoN United, Zombie mode servers, Mini-Missions, TDMA servers, PCP servers, ffs, lumiverse, TFF, etc. etc. etc. )
    I have owned or managed several clans, had my own server in Stealth mode, and have been admin on several community servers.

    3. Tell us about your previous clans and reason for departure.
    Unfortunately I don't know the years, I don't remember, I only have the year for the last three clans, and I don't want to guess.
    Honestly of course I've been in a lot of clans in 16 years but I don't think anyone could accuse me of being a clan hopper lol.
    In most cases I left clans after they closed, in very few cases I only left clans.
     
    The clans are divided into four sections by game modes:
     
    1. Stealth:
    [RPT] - RAPTORS ( owner - closed )
    [PHMS] - Professional Hungarian Military Stealthy ( owner - closed )
    nL| - new Legneds ( owner - closed )
    Bpb*> - Brotherhood of PlumBun ( member - closed )
    #|h4x| - ( owner - closed )
    #|SC4| - Subway Catalyst Assassins ( leader - closed )
    #l2p. - learn to play ( member - closed )
    #b2k. - born to kill ( leader - closed )

    2. Race:
    [SiK] - Speed is King ( recruit member only - left )

    3. Destruction Derby:
    [GoD] - Gladiators of Darkness ( member - left )
    {OSS} - Old School Stunters ( member - closed )
    [MS] - Magical Skills ( leader - closed )
    And many, many other small clans in the Hungarian DD community that I can't remember.
    It was quite common in the DD community that after a clan lost a clan war, they closed and opened another clan. lol.
     
    4. MiniGames:
    [UP] - Unstoppable Predators ( owner - closed )
     
    My latest 3 clans:
    [GoD]: 2016.06.27 - 2018.12.08
    [MS]: 2019.06.22 - 2021.01.25
    [UP]: 2021.01.26 - 2024.01.31
     
     
    4. Why do you want to join "The Favoured Few"?
    The point is that I am here to help the clan in the development and management of MiniGames.
    Of course as a old DD player I can also help in the development of DD-PDD.
    ( Also a TFF Stealth mode room would be nice in the future ) lol.

    5. How can you be useful for "The Favoured Few"?
    I guess, the same as I described in the fourth point.
    Well, if I feel like it, I can make maps for DD, PDD and MG modes.

    6. Why should we choose You over other applicants?
    Idk, you have to know whether you need me or not. But there is probably no better person to lead MiniGames than me.
     
    7. Something to add.(Discord, Optional)
    Discord: You can find me as a TFF Friend.
    Thanks for reading my join request.

     
  4. Like
    Nao got a reaction from SBSTN in TheFavouredFew 3.0   
    Hello everyone, today we are pleased to announce the newest version of our server, which we have been developing since May, is near completion, and that you will soon be able to enjoy experiencing it in-game. This update, announced as 3.0, includes various modifications such as a new core for our multigamemode, which allows many new things in term of possibilities. We've also taken the opportunity to rewrite a lot of scripts at the same time, which should improve both stability and ergonomics of the server. There are also many comfortable updates for users that  will be unveiling as you dive into this topic.
     
     
    I recommend watching this short video made by @Rhae beforehand to have a pretty good/basic understanding of the server.
     
     
     
     
    Now that you've seen a sneak peek type of a gameplay, let's get down to some details!
     
    Let's start with clanwars:
    You can now make up to 20 clanwars simultaneously, regardless of the gamemode: clanwars rooms are dynamically created and then exterminated after usage, so you don't have to wait for your turn launch several clanwars of the same gamemode anymore!

    You can distinguish clan war arenas easier than ever! When you open the lobby, at the top there will be 2 buttons, one is called 'Arenas' while the other one is called 'Clan wars'. At the clan wars you will see a number indicator closed in brackets, which means the currently running clan wars.
     
    We've also taken the opportunity to improve map selection prior to sending a ClanWar Request, which was not very practical in the past:


     
     
    Statistics:
    Statistics page has also been redesigned for greater clarity, with the option of viewing statistics in Public/ClanWar Rooms. This gives the players a better overview for the performance of a given player. The statistics page still needs some refinement because we plan to add more statistics for clan wars mainly, with what you can get a clear overlook of a player's performance.

    Not to mention, we decided to add a new, played-based ELO system, which will be called personal elo. You can gain personal ELO from clan wars.
     

     
     
    Training arena:
    We have redesigned the interface to make it look more practical, and added new options such as global checkpoints that retrace Top 1's, or the ability to use the most recent warp of a person in the room. Radar will also now only display people on the same map, rather than everyone in the room.
     
    You also have a full control of your checkpoints, in regards of size, color & opacity. You have the ability to turn off/on the given checkpoints both local and global. The difference between the global & local checkpoints is the following: At the local checkpoint, checkpoint will be generated everytime you beat your own top, and you can have a good comparision of the fastest round of yours; the global checkpoint is the checkpoint of the faster player on the map.
     

     
     
    Interface Switch:
    You now have 2 options for your in-game interface, the first being the default, which is a bit different from the usual and freshens up the game a bit, but we know that some people prefer something more classic, so you can choose interface number 2, hence giving you the ability to decide what is the most convenient for you!
     
     

     
     
    Scoreboard:
    We've rewritten our entire server scoreboard, which was a real source of lag. This new, smoother, more ergonomic scoreboard will delight you! Finally, this scoreboard supports the scrollbar functionality, which was lacking before, you now have the possibility to drag the scrollbar if the player count of the arena reaches a given count, and it is even more convenient to browse players of the scoreboard.
     
    Besides, we have added a feature, where you can see the players' point in clanwar arena, without having the join the arena, so you can easily find out who is performing the best at a clanwar.
     
     

     
     
    Topwins/Topkills:
     
    We have also decided to add topwins & topkills leaderboard for gamemodes which do not have the possibility to record the fastest toptimes. It comes in handy to determine those players who are used to the given map and know how the map's mechanic work and have the advantage and experience to win as many rounds as possible as well as kill their opponents.

    The topkills & topwins interface can be switched by pressing the arrow buttons. To switch from view to view, press left or right arrow when the panel is open.  
     
     
    PDD powers:
    We've introduced some new powers in the powerdd, as well as fixing the laser that wasn't working, and the spawn of powers has been slightly reduced at the same time.
     
     
    Invisible
    Makes your vehicle invisible for a few seconds No Brake
    locks your accelerator pedal for a few seconds Ramp
    Creates a ramp behind your vehicle Timewarp
    Accelerate your gamespeed for a few seconds  
     
    New arenas:
    We are introducing 4 new arenas, as follows:
    - Catch
    - Race Alpha: player-selected maps that look more like DM/OS.
    - Race Vanilla: classic race maps also chosen by race players.
    - BW: A room we hope won't be useless. We're trying this one out in response to demand, but if it doesn't prove its worth, it may disappear in the future.
     
     
    Security:
    Following the various incidents that occurred recently, we have strengthened the security of our server at the script level. We are taking advantage of this to activate options in mta's anticheat, which blocks certain applications that allow fps locking for example: (fraps...) or some pingswitcher software.
     
    Besides, we decided to implement some sort of monitoring to our systems, to prevent the explotitations of vulnerabilities in the future, and also an auto detection system for some sort of data alteration which will result in a report to the higher ups, and an automatic moderation system that will punish people accordingly.
     
    New admin system:
    Our admin system has been completely reworked, as we have lacked some features & had some issues with some sort of punishment in the past. The new admin system comes with an admin management tab in our panel for admins, making it even more convenient for them to use the necessary disciplinary actions, or transfering a map to another arena as well as handling the events.
     
    TFF 3.0: The main points of this update

    Update:Performances: Optimised most of our scripts for a better performances
    Feature:Core: New core for dynamic room creation
    Feature:Clanwars: Dynamic clanwars (20 max in same time)
    Feature:UI: Complete new ui for the whole server (except garage)
    Feature:UI: Possibility to choose 2 types of UI in F7>Interface
    Feature:Panel/Clanwars: Maps picker UI/UX is now improved
    Feature:Scoreboard: Complete new scoreboard much more optimised
    Feature:PowerDD > Invisible: Invisible vehicle
    Feature:PowerDD > Timewarp: Gamespeed for your is faster
    Feature:PowerDD > No brake: The vehicle you hit will accelerate continously
    Feature:Rooms: We introduce 4 new rooms Race Alpha, Race Vanilla, Catch, BW
    Feature:Training: Added possibility to use someone last warp and many more thing to discover
    Feature:Respawn: New respawn system to replace rewind (was causing performances issues)
    Feature:Admin: Reworked whole admin system
    Feature:Anticheat: New securities to prevent cheats/elements data manipulations, disabled by default fps changer software & pingswitchers.
    Feature:Pingchecker: Clanwars rooms are now under ping checker if system detect more than 3 spikes per round you get killed
    Bugfix: Voteredo: Amount of necessary votes won't decrease if someone leave the room
    Bugfix: PowerDD > Laser: Laser power has been fixed
     
     
    In conclusion, this is just a glimpse of the various changes, but there are many other improvements that you won't see directly, or comfort additions that you'll discover as you go along, which is why all this has required months of investment! 
    We'll let you know a little before we roll it out, as the deployment will involve a lot of changes, and we'll have to shut down the server for about 1 hour, if our estimates are right, to switch over and check everything in production.
    We'd like to thank all our players and look forward to keeping this server going, even if some of you would like us to do otherwise.
     
    Regards,
  5. Like
    Nao got a reaction from SBSTN in Merry Christmas, Happy new year 2024   
    Dear every fellow community members,
     
    First and foremost, we would like to wish you a Merry Christmas & Happy New Year! I hope you all will spend these days with your relatives, to the people you are the closest to. Let me tell you a personal detail, Christmas is my favourite holiday in the year. Therefore, it is important for us, that you are going to spend these days with joy, and I also hope you will visit us on the server, so we can spend some nice time together in this holiday period. 

    I would like to have some recap of the year, a revision of what happened with us in 2023. This includes some statistics, and the biggest milestones that have happened with us this year. In this section, I would like to present you the statistics of the server.
     
     
    921
    catalog created 13,879
    clanwars 121,045
    Toptimes 6,033
    Topwins 9,689
    Topkills 3,287
    Accounts 664
    teams created Nois
    Most ELO 6,958
    total challenges  36 years, 193 days
    total playtime [SHOOTER]Tobster - Kamikaze
    played 62,402 times  
     
    This year's biggest milestone should be none other, than the release of our new core. After a difficult launch, we have been given a much better organized server with outstanding efficiency. However, this doesn't discourage us from making it even better. Since the release, countless of issues has been dealt with, and this is going to continue in 2024 as well. Even though, the new core is not so visible for the eyes, that's why we decided to give you a polished interface as well. As I said, it's not visible for the eyes that much, however it allows us to scale the server easier, and also I believe you have also noticed changes in performance, in the positive side. This was the main reason for this, and I hope it was worth it. The new year is holding surprises for you all, in a nutshell, there are lots of things on our plate, which I don't want to reveal all for now, but as an example, we are going to release a new garage, and bring back minigames.
     
    We're ending the year with an overhaul of our server-related web pages and improvements to our forum theme, as in our belief the forum was not so ergonomic, as it was too dark for the eyes that at some cases it gave headache for some people. However, the forum is released by this update, changes can be expected, as well as continous upgrades that will help you even better to navigate on our forum, seeking for data of the server & our clan. Without further addo, I would like to wish you a wonderful forum usage, there are the pictures, gathered as a whole, so we can make sure you are not missing anything.
     
    Ranking page has been reworked, allowing you to filter players & arena stats even easier, not to mention, you now have the opportunity to see even more statistics other than total points, cash, play time, kills & toptimes.
     
    Let's also not forget to mention the Shooter Trio Champion, hosted by @Pedrin, @BAZOOKA. They are doing a great job by taking care of this tournament, I would like to express my graditude towards your hard work. 
     
     
    Goals for 2024!
     
    Minigames:
     
    As mentioned before, one of the main milestone of 2024, is the release of minigames. Learning of the past experiences, we have completely rewritten the system, which not only allows us for a better scalability in terms of gamemodes, but adding new gamemodes have never been easier. We are at the end of the gate, regarding the release, however tests are going to be held internally, to ensure that nothing would go wrong, and well, what can I say? I can't say that all will work seemlessly, but that's our main goal, to decrease the possibility of bugs, but since we are human, it's something that can't be promised, however the tests are going to help us to mitigate the numbers.
     
     
    Ware This gamemode might be known to most of you as it is a really popular gamemode in MTA:SA. Currently, there are around 26 mini-missions that you have to complete to be the first on the leaderboard and win the game. These mini-missions contain a huge variety of challenges. Despite the fact that we currently have 26 missions, we plan to expand them over time. Color Dash This is also a known gamemode, mostly from FiveM. The main object is to try to stay on the platforms marked with the indicated color. During this gamemode, you will notice there are rocket power-ups, which add more joy and interest to the gamemode itself. Tron This is another well-known gamemode from other platforms. Each player draws a line behind themselves, and your main objective is to avoid touching the lines of others; in the meantime, you ought to drive your vehicle to give others a hard time avoiding your line. The last player alive is the winner. Hay Stack There are 25 levels of hay stacks that you have to climb until you reach the top. Of course, it is not as easy as it sounds because those stacks are constantly moving, so keep your eyes peeled. Fallout Fallout contains 2 sets of platforms: one where you have to stay on the platforms as a pedestrian, and the other where you have to stay on the platforms as a vehicle, and have the ability to knock others off the map while avoiding falling platforms. Wolf   This gamemode is simple but difficult. The so-called "wolf" is a set of platforms that are constantly moving. We call it the "wolf" because it has the head of a wolf. Your main objective is also to stay on the back of the wolf; however, as earlier mentioned, it is not easy because the wolf is gaining more and more speed. Sweeper War This gamemode is very similar to Shooter with a difference in the projectiles, which means that you are able to knock others down by firing a sweeper with a high velocity that is able to push others down the platform. Avoiding these sweepers might not be easy, but you have the ability to jump with your car, making your job a little easier. Red Light, Green Light Squid game fans, this really simple gamemode for you. Reach the finish line by following the signals. If caught moving when the light turns red, you must restart from the beginning.
    Glass Bridge This gamemode is another one from Squid Games. You have to guess which platform to jump on, or else the glass will break and you will have to start again. To increase the difficulty of this gamemode, players are only able to respawn five times. Prop Hunt A game of hide and seek with two teams. Props transform into objects and hide while Hunters aim to find and eliminate them. Careful! Hunters only have 100 shots. Props win if the team runs out of ammo.
    Tile War In this gamemode, you have to obtain as much area as possible. Players are sorted into 2 different teams, and the team with the most area is the winner. The color of the platform are changed as soon as you drive on them. You have the ability to shooter player with rocket.
    Pancake It In this gamemode, you have to kill other players. There is an object attached to you vehicle, so called pan. By using the hydraulics of the car, you have the ability to push other players in the air, or water.
    Sumo Survival Drive your vehicle at least 50 km/h to gain a point. First to 120 points wins. Avoid others who can knock you into the water or blow up your vehicle, resetting your points. Start over to collect points again.
    Random Car Race To win, you must be the first to complete the map; random vehicles make it difficult, so not only your skills but also your luck are important! The random vehicles can vary greatly, adding to the challenge and making both skill and luck important in determining the winner.
    The King This gamemode is similar to catch however, there is no timer for the player. Your main objective is the opposite of catch though, you need to catch the player who possesses a crown, and take it from them, if you possess a crown, try to run away from players, and gather as much points as possible. Your points are increasing every 1 second, when you are possessing a crown.
    Jump Race This gamemode consists of custom maps that you have to complete as soon as possible. There are two types of jumps: normal and high. Each map requires either a normal or high jump, or even both of these types.
    Danger Zone Try to get into the zone before the time runs out. If you are in the marker when the time runs out, you will get a random vehicle. Players who couldn't manage to get into the marker in time will be blown up. The timer to reach the markers is continuously decreasing.
    Cube In this really famous gamemode, your main purpose is to stay on the so-called cube. You must watch out for how the cube starts rotating and try to calculate the position you should be in; however, the gamemode is not this easy because other players are able to knock you down from the platform.
    Dropshot Avoid the falling platforms to hit your vehicle, and try to push or block others in order to make them touch the platform. The last surviving player gets the point
    Fall guys This gamemode is quite a new gamemode. It is a ped-spawn type gamemode. Your main objective is to be the last one standing on the platforms. If you hit a platform, it will be indicated, that it is going to fall. You have to hit as much objects as possible, and make others drop to the next level. There are 5 layers of platforms, and after you have fell from the last one, you are going to die. The last surviving player is the winner
    Cascade Chase This gamemode is also similar to catch, however you don't have bomb timer here either. Initially, only 1 player is the catched, and his objective is to catch other players. Once a player has been caught, he will also become catcher alongside with you. The players have to run away from the chasers as much as possible.
     
    Garage 2.0:
     
    The other big goal, which is well underway, will be the redesign of our garage to offer you a much better experience, as well as new features for customizing your vehicles! This change will include some performance updates as a whole, as well as a simplified - at least for the users - customization of stickers, that will help you do outstanding stickers as fast as possible. As this is a huge project, the first part is already well advanced, but there's still a lot of work to be done, so I'm sharing with you today a sneak preview of the interface, which isn't quite finished yet, meaning this is not the final product, therefore changes regarding the interface can be made. I hope you will enjoy our new garage in the future, and I do believe we are going to see even better vehicles afterwards the release.
     
    Work in progress pictures:
     
     

     
     
    That's it with our main objectives for the year 2024 there will of course be other things but we wanted to talk about these 2 because it will be the most important work of the year!
     
     
    Christmas Event:
     
      Free donator status is now running from 24th December to 1st January 2024.

      We are going to organise the habitual event, that we have been holding since a year. The first occurrence of this happened, exactly 1 year ago at christmas. In order to get more information about this game, please make sure to check out our discord!
     
    Finally, we'd like to thank all those who contribute to our server throughout the year, whether staff, players or especially @SkreePy, who gives so much of his time. It's rare to have people so involved in a mta project.
     
    Regards,
    The Favoured Few 🐺
     
  6. Like
    Nao got a reaction from Facebook in reporting khattab   
    Banned 20 days for ping abuse
  7. Like
    Nao got a reaction from ZJK in reporting khattab   
    Banned 20 days for ping abuse
  8. Like
    Nao got a reaction from ZJK in Reporting ZJK   
    Stop doing useless reports or you will get perma
     
  9. Like
    Nao got a reaction from Facebook in Bug donations   
    [24-01-21 22:40:25] Facebook has been awarded TFC500 for donating. [DONATION LOGS]
  10. Like
    Nao got a reaction from Pedrin in Bug donations   
    last donation:

    others we didn't received anything.

  11. Like
    Nao got a reaction from Sheka in Unban Request Sheka   
    Hum, doubt its a false positive, out of 100 players you got detected because you edited the model folder in read only, or 2nd option is you don't have space on your hard drive anymore
  12. Like
    Nao got a reaction from ZJK in zjk   
    Useless discussion, we will remove your warn since he through it was someone else.
  13. Like
    Nao got a reaction from Omar! in Reporting badtrip for unfair mute   
    Here we go you end with 3 days ban for your attitude, keep going and i increase
  14. Rolling on the floor laughing
    Nao got a reaction from Zayndavid in Reporting badtrip for unfair mute   
    Here we go you end with 3 days ban for your attitude, keep going and i increase
  15. Like
    Nao got a reaction from Cathrine in Reporting badtrip for unfair mute   
    Here we go you end with 3 days ban for your attitude, keep going and i increase
  16. Rolling on the floor laughing
    Nao got a reaction from kirill85 in Reporting badtrip for unfair mute   
    Here we go you end with 3 days ban for your attitude, keep going and i increase
  17. Like
    Nao got a reaction from badtrip in Reporting badtrip for unfair mute   
    Here we go you end with 3 days ban for your attitude, keep going and i increase
  18. Like
    Nao reacted to Andro in [DM] Andro V11 - Nightdale   
    Hello, proudly present my v11.
    Big thanks to Gerc for this amazing video, also thanks to Brian for helping me.
    Let me know what do you think of the map.
     
     
     
     
  19. Like
    Nao reacted to CAT in CAT's Join Request   
    1. Tell us about yourself (Personality, Where you're from?, How old are you?).
    I am a 20-year-old female from Sudan, but I was born and raised in Qatar. I am currently in my second year of studying architecture. Also, I am a very chill and calm person, I like to listen to
    music and make any kind of art.
     
     
    2. Tell us about your MTA history briefly.
    I first knew MTA when I was about 12 or 13 years old and I fell in love with it, especially minigames. Then I stopped playing until I was like 17 years old.
     
     
    3. Tell us about your previous clans and reason for departure.
    I used to be in [UP] clan or Unstoppable Predators and I left 8 months ago.
     
     
    4. Why do you want to join "The Favoured Few"?  
    5. How can you be useful for "The Favoured Few"?
    The same reason why I joined as a TFF friend, is because I want to be part of minigames and help by making maps and also custom models for the server if needed. As long as minigames project
    will continue I want to help in building my favorite game mode.🙂  
     
     
    6. Why should we choose You over other applicants?
    There aren't many 3D modelers in MTA and I'm doing everything voluntarily.
     
     
    7. Something to add. (Discord, Optional)
    I can't promise to be active on the server (unless MG is opened👀😂)
    Discord: cat0204
  20. In Love
    Nao got a reaction from Luminaire in Reporting attempt/prax   
    For attempt he will get warned as an admin he shouldn't be involved in such stuff.
     
    1st screen is old invalid.
     
    use /ignore, or make proper report about recent stuff with logs with date and times and context.
  21. Thanks
    Nao got a reaction from ZiHark in Reporting attempt/prax   
    For attempt he will get warned as an admin he shouldn't be involved in such stuff.
     
    1st screen is old invalid.
     
    use /ignore, or make proper report about recent stuff with logs with date and times and context.
  22. Like
    Nao got a reaction from shaker in Reporting attempt/prax   
    For attempt he will get warned as an admin he shouldn't be involved in such stuff.
     
    1st screen is old invalid.
     
    use /ignore, or make proper report about recent stuff with logs with date and times and context.
  23. Rolling on the floor laughing
    Nao got a reaction from Brandy in Report ZJK   
    Hi,
     
    He wanted to reduce the mute duration but you left before, it should've ended with 5 minutes mute not big deal i don't think doing report for this is usefull.
  24. Rolling on the floor laughing
    Nao got a reaction from NaGaFo in Report ZJK   
    Hi,
     
    He wanted to reduce the mute duration but you left before, it should've ended with 5 minutes mute not big deal i don't think doing report for this is usefull.
  25. Like
    Nao got a reaction from Carmine in Report ZJK   
    Hi,
     
    He wanted to reduce the mute duration but you left before, it should've ended with 5 minutes mute not big deal i don't think doing report for this is usefull.
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