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The Favoured Few vs Unforgettable Stars


uns

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TFF-VS-US---CW.png

Dear Community, 

 

It's been 2 months since we haven't played any clanwars and this time we are facing the clan called Unforgettable Stars. The cw is going to be played tomorrow, the 8th of April, on The Favoured Few's clanwar server. This cw is gonna be held at 18:00 CEST so be sure to come and spectate the clanwar. The password will be removed a few minutes before the clanwar starts. We wish you good luck and have fun during the clanwar!

 

 

Clanwar Information

 

Type: Deathmatch

Date: 8th of April

Time: 18:00 GMT+2

Server: The Favoured Few CW Server 

 

Clanwar maps & Players:

 

Unforgettable Stars

Maps:

1) Naval v10 - Eagerness

2) SymoN v8 - Deep Power Paradise II

3) Gus v10 - Escaping

4) Gteatero - Dark Inception IV

5) Dcoy v1 - Improve Your Skills

 

Players: TBA

 

The Favoured Few

Maps:

1) DarkOne - Risky Endeavours

2) ThisGuy ft. Fusionz - Chaos Theory

3) SaPpHirE ft. Deadline ft. Xenioo - Silence Of Nature II

4) Martyz v36 - Speedmania IV

5) Fusionz - Sunfire

 

Players:

Founder

Flip

Dragun

ShockWave

Sheldon

Boss

uns

Eficion

Goku

 

 

Rules

 

Chat rules:
- CW managers and Referees are the only ones who are allowed to speak in main chat.
- Any kind of insulting, flaming or spamming in the main chat is strictly forbidden.
- Keep the main chat as clean as possible.

General rules:
- Both teams are able to choose impartial referee(s).
- Max ping: 280 (the player has to replace himself with a reserve in case his/her ping jumps(spikes) above 280)
- Only two players from each team are allowed to have ping higher than 250 (stable) but not higher than 300.
- Min FPS: 42
- Everyone from each clan is able to participate in a clan war, except the members that got recruited after the clan war was accepted.
- Every clan is allowed to pick 2 HDM maps.
- If someone times out before the round starts, we restart the round.
- If someone times out while the map is running, we continue playing.
- If the ping of a player hits above 300 multiple times in a row, he is unable to play the CW until he gets his ping stable again.
- Any kind of insulting, begging or flaming is going to be punished with a mute. CW players can't be punished without being warned.
        *In case the player keeps insulting, begging or flaming (e.g. nick changing), he will be banned from the server.
- In case of draw after the 20 rounds, CW managers will discuss about it and decide if they want a draw or play additional round(s).
- After 10th round we are taking either 5 or 10 minutes break.
- CW can't be canceled two days before or later.

Deathmatch rules:
- If no one from each teams reaches the hunter, the player who went the farthest wins the point.
- If both teams fail in the same part, we will restart the map.
- Skipping useless nitro and repair pickups is allowed.
- Skipping vehicle pickups is not allowed.
- Waiting for nitro is allowed.
- Driving backward parts forward is allowed.
- In case of shortcutting, the player will be eliminated without the possibility of replacing him.

Hunter rules:
- The team with the last survivor gets the point.
- Shooting the vehicles with hunter is allowed.
- Spraying on vehicles or hunters is not allowed.
        *More than 3 shots per 5 seconds is spray.
        *In case of killing vehicle(s) with a spray, point for the "damaged" team.
        *In case of killing hunter(s) with a spray, we are restarting the fight on a hunter map without the sprayer.

- Shooting other hunters is allowed after the countdown has finished.

        *In case a player with hunter gets killed before the countdown has finished, point for the "damaged" team.
- Back shooting while getting hunter is not allowed. In case of back shooting, the team which has been backshot gets the point.
- If someone is stuck in decorations with hunter, he can't get killed until he gets away.
        *In case someone dies due being stuck in the decorations, we are restarting the fight on a hunter map.    
- In case of map limit or of running out of time, we are restarting the fight on a hunter map.
- We are playing hunter fights on an open hunter map.
        *In case the player(s) running on purpose to a map limit, Referee(s) are allowed to put a closed hunter map.

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