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The Favoured Few vs. Sixth Sense


Generix

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Good evening.

It's been a long time since our last Deathmatch Clan War against #UP|. This time we are going to face the well known clan called 6s|. No doubts that it will be really hard Clan War, since both teams have amazing drivers and hunter players, so we expect a really fierce and intense Clan War this Saturday. At one side we will strive towards another victory, but on the other hand 6s| will look for revenge, as the last match between these two teams ended in our favor. For final, I wish good luck to both teams and may the best win.

 

Everyone is welcome to spectate and enjoy this incredible Clan War in our CW server.

 

Clan Information:

-Website: sixth-sen.se

-Name: Sixth Sense

-Tag: 6s|

 

Clan War Information:

-Date: 03.02.2018, Saturday

-Time: 18:00 CET (GMT +1)

-Server: /TfF\ Clanwar Server #2 | www.thefavouredfew.com

-Players: 5 vs. 5

-Maps: 10

-Referees: @Natsuki and @Daster

 

Clan War maps and players:

The Favoured Few:

-Maps:

[DM] AbodyRulez v4 - Dark Glare

[DM] KarolPL - Grey Reality

[DM] MayckeL ft. Seexy ft. Naval - Rasta Courage II

[DM] SaPpHirE ft. Deadline ft. Xenioo - Silence of Nature II

[DM] Fusionz - Sunfire

 

-Players: 

-FLiP

-Goku

-ShockWave

-Generix

-FoundeR

-Skyline

-Asphel

-FaZZ

 

Sixth Sense:

-Maps:

[DM] BuDyA v9 - A Day to Remember

[DM] JameS v7 - Cooler Than Me

[DM] Andershell v4 - Pure Skills Paradise

[DM] SoniX - Fortress

[DM] Moonlight ft. WodeN - Delta Heavy

 

-Players:

-FiNN

-Cykz

-sYKu

-Wanz

-Snowi

-Partyz

-airplaNe

-Moldy

-Azula

 

PS: Place your bets for this Clanwar! Everyone who places the right bet will get 1 day of donator. Good luck ;)


Rules:

 

General Rules:
- Both teams are able to choose impartial referee(s).
- We're not taking full responsibility of referee's mistakes.
- Referee(s) are allowed to take a quick second look at the situation (video) before making the decision if they are not totally sure or have been asked by one of the clans.
- Everyone from each clan is able to participate (if the exact amount of players for each clan is not chosen).
- If someone times out before the round is started, we restart the round.
- If someone times out while the map is running, we continue playing.
- If someone is lagging too much, a reserve player replaces him.
- If after all the main rounds, both teams has an equal amount of points (draw), we play the one and only additional round for the very last point (map that started the cw).
- We are playing with car hider only.
- Any kind of insulting, begging or flaming is going to be punished with a mute.
- CW players can't be punished without a warning.
- The max ping of a player is 200 (both teams are allowed to have 2 players in mainteam that have more, but less than 300)
- The minimum, constant FPS of a player is 42.
- After half of CW (10 maps) we can go for 5-10 mins break. (if necessary)


Deathmatch Rules:
- We play further, that means:
    * Player who went further in the map gets the point.
    * Waiting for nitro is allowed.
    * Backdriving for nitro is allowed.
    * If no one from the both teams reaches the hunter, a player who has came the farthest wins the point.
    * In case both teams fail in the same part, the one who reached it first gets the point.
    * In case both teams fail in the same part and it's extremely hard to say which was 1st, map is getting restarted.

- Skipping useless nitro and repair pickups is allowed.
- Skipping vehicle pickups is not allowed. Blow
- Short cutting is not allowed.Blow


Hunter Rules:
- A team with the last surviving player gets the point.
- Hunter fight is started by a countdown started by referee.
Shoting earlier might affect with a point loss.
- The countdown is started when all of the alive players reached hunter and are grouped or there's enough space between them.
Player with ping above 300 recives blow.

- Spraying is not allowed.Eliminating participant from current round. If someone was killed by a spray, we will restart the fight without the sprayer.
- Spawn shooting whilst getting hunter is not allowed. Point goes to damaged team, no matter how late is it picked. After someone is taking hunter, he is untouchable for a few seconds.
- Following someone (not leaving enough space) and killing the player right when the countdown was done is not allowed and equals to spawn killing.
- Destroying vehicles with hunter is allowed.
- The damage taken on vehicles remains after picking up the hunter.
- Destroying vehicles before the countdown is allowed.
- Killing people who are shoting cars before the countdown is allowed.

- Killing hunters which are stuck by decorations is not allowed. Stuck means the part of participant's hunter is inside the hunter part decorations and it's not possible for him to move. If he gets killed, the point goes to damaged team.
- In case someone dies due to being stuck in the decorations we're restarting the fight on a hunter map.
- In case of map limit, the hunter fight will be restarted on a hunter map.
- All the 'fight restarting' rules above do not inculde people who were fairly killed before the restart call.

- Spraying cars is not allowed. - Damanged team gets the point.

- If someone times out during a hunterfight, managers can request to restart the fight as though nothing has happened. Can be used only twice.

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