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The Favoured Few vs Seventh Miracle [12-8]


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Dear Community, 

 

After a long absence of our Clanwarteam, we are finally ready to play clanwars again! I'm pretty curious how we will do after this long break and I wish to come back even stronger after all the losses we went through in the last months. 

 

Tomorrow, the 30th of September, we are going to challenge a quite new clan around MTA named Seventh Miracle. The cw is gonna be held at 18:00 CEST and will be free for spectators, so make sure to come around and support us during the match and to enjoy the show of course! Personally, I expect this to be an interesting clanwar, because Seventh Miracle is a new, fresh clan, with some really good drivers. Never the less we are prepared and going to give the best to win this one.

 

 

Clanwar Information

 

Type: Deathmatch

Date: 30th September

Time: 18:00 GMT+2

Server: The Favoured Few CW Server #2

 

Clanwar maps & Players:

 

Seventh Miracle

 

ScoreX - Incendiary

Gteatero - Noxious Force

ShockWave - Unholy Realms

Micra v18 - Flawless

NeiT ft. Gteatero ft. DK - Serendipity

 

Mystic

DLF

ZeaN

TonyxO

Flash

 

The Favoured Few

 

Budsis v4 - Fastlane

KarolPL - Grey Reality

Andershell v4 - Pure Skills Paradise

Sealine ft. Xzibit - Adrenaline Pure II

TiS ft. KacaK - Different Threshold

 

ShockWave

Uns

Swifty

Goku

FLiP

 

Rules

 

Chat rules:
- CW managers and Referees are the only ones who are allowed to speak in main chat.
- Any kind of insulting, flaming or spamming in the main chat is strictly forbidden.
- Keep the main chat as clean as possible.

General rules:
- Both teams are able to choose impartial referee(s).
- Max ping: 280 (the player has to replace himself with a reserve in case his/her ping jumps(spikes) above 280)
- Only two players from each team are allowed to have ping higher than 250 (stable) but not higher than 300.
- Min FPS: 42
- Everyone from each clan is able to participate in a clan war, except the members that got recruited after the clan war was accepted.
- Every clan is allowed to pick 3 HDM maps.
- If someone times out before the round starts, we restart the round.
- If someone times out while the map is running, we continue playing.
- If the ping of a player hits above 300 multiple times in a row, he is unable to play the CW until he gets his ping stable again.
- Any kind of insulting, begging or flaming is going to be punished with a mute. CW players can't be punished without being warned.
        *In case the player keeps insulting, begging or flaming (e.g. nick changing), he will be banned from the server.
- In case of draw after the 20 rounds, CW managers will discuss about it and decide if they want a draw or play additional round(s).
- After 10th round we are taking either 5 or 10 minutes break.
- CW can't be canceled two days before or later.

Deathmatch rules:
- If no one from each teams reaches the hunter, the player who went the farthest wins the point.
- If both teams fail in the same part, we will restart the map.
- Skipping useless nitro and repair pickups is allowed.
- Skipping vehicle pickups is not allowed.
- Waiting for nitro is allowed.
- Driving backward parts forward is allowed.
- In case of shortcutting, the player will be eliminated without the possibility of replacing him.

Hunter rules:
- The team with the last survivor gets the point.
- Shooting the vehicles with hunter is allowed.
- Spraying on vehicles or hunters is not allowed.
        *More than 3 shots per 5 seconds is spray.
        *In case of killing vehicle(s) with a spray, point for the "damaged" team.
        *In case of killing hunter(s) with a spray, we are restarting the fight on a hunter map without the sprayer.

- Shooting other hunters is allowed after the countdown has finished.

        *In case a player with hunter gets killed before the countdown has finished, point for the "damaged" team.
- Back shooting while getting hunter is not allowed. In case of back shooting, the team which has been backshot gets the point.
- If someone is stuck in decorations with hunter, he can't get killed until he gets away.
        *In case someone dies due being stuck in the decorations, we are restarting the fight on a hunter map.    
- In case of map limit or of running out of time, we are restarting the fight on a hunter map.
- We are playing hunter fights on an open hunter map.
        *In case the player(s) running on purpose to a map limit, Referee(s) are allowed to put a closed hunter map.

 

 

 

 

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