Jump to content
[[Template core/front/profile/profileHeader is throwing an error. This theme may be out of date. Run the support tool in the AdminCP to restore the default theme.]]

Everything posted by DraPeD

  1. ►Good evening, today I'm here with a DeathMatch map from Royal, Mirage & Known called Blacklight II. The track is smooth but nothing special same to the decorations. Anyway it's a pretty cool map. Best regards, DraPeD ►Song(s): -►Epic North Music - Gunmetal (Epic Ominous Rock) -►Ellie Goulding - Goodness Gracious (The Chainsmokers remix) ►Infernus: by Micra v5 -►Download: http://goo.gl/ntqdtG ►Lights made by Drake -►Download: http://goo.gl/8HF0G ► Contact me http://www.facebook.com/DraPeDTV Skype: draped.
  2. Happy New Year, I'm finnaly back with a new video. A tutorial to cover easy, perfect and fast! I hope you like the video and if you have suggestions write them below. Best regards, DraPeD http://youtu.be/vWC3NPofb8E
  3. Has TFF still not an offical Intro-Outro?
  4. Good morning, today something differently to my normal records, a "Tropical" map made by 3 german guys. Blue,Flame & Fire made a great job here with a great combination of decoration and track. Best regards, DraPeD http://youtu.be/1aWjIWoYOGo
  5. Hello community, I wish you the best for this evening, I am here to present you the latest map by Fancy and Zyte. I hope you like it Best regards, DraPeD
  6. DraPeD

    Signature

    Tweak, try to use Anti-Aliaising ingame to get smoother corners. Your signatures will look ways better
  7. Let me complete the thread with some necessary scripts. Hight distance object drawing script! function changeDistance() for i,object in pairs(getElementsByType("object")) do if isElement(object) then local elementID = getElementModel(object ) engineSetModelLODDistance(elementID,1000) end end end addEventHandler("onClientResourceStart",getResourceRootElement(getThisResource()),changeDistance) Objects moving local object = createObject(3069, 0,0,0, 70, 0, 180) local marker = createMarker(10,10,10, "corona", 15, 1, 1, 1, 0) function onMarkerFunction(thePlayer) local vehicle = getPedOccupiedVehicle(thePlayer) if thePlayer ~= localPlayer then return end if source == marker then if vehicle then moveObject(object,1000,0,0,10) end end end addEventHandler("onClientMarkerHit",getRootElement (),onMarkerFunction) -I do not own these scripts.
  8. The map seems quite awesome especially with this song adequacy. Keep it up my friend
  9. Don't you get the ironie?
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.