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/TfF\ vs. St.

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tony

Former Co-Leader

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Hello dear community members !

After fair lose against Sixth Sense, we decided to play another DM clanwar, this time versus clan known as Saints !

We are looking forward to amazing and what's most important challenging clanwar.

It will take place on our server so feel free to join and spectate the battle on live !

Wish us good luck & see you on Saturday !

 

Date : 15th of October

Time : 18:30 GMT+2

Server : /TfF\ | Clanwar server | www.tffgaming.com

Server IP : mtasa://188.165.220.225:22079

Referees : @OxyRIP

 

 

/TfF\'s PLAYERS :

1. ShockWave

2. The_Driver / K4sty

3. Rew3x

4. TONY

5. Boss

6. Goku

7. Swifty

8. ryder

9. DeRoX

10. FLiP

 

/TfF\'s MAPS :

1. JameS v7 - Cooler Than Me
2. TiS ft. KacaK - Difference Threshold

3. KarolPL - Grey Reality
4. BriaN vol.14 - Mustang
5. NitroN ft. Sealine - Impel Down

 

 

St.'s PLAYERS :

TBA

 

St.'s MAPS :

1. SnakeJack ft. Loco ft. Gasoil - Ambitions
2. ThisGuy ft. Fusionz - Chaos Theory
3. BriaN ft. Fancy - Thorny Aster
4. Rizom v5 - Downcast
5. MaTiC ft. Reebok - Rage Valley II

 

 

Rules

 

General rules:
- Max ping: 300
- Min FPS: 42
- Leaders, Co-Leaders, CW managers and Referees are the only ones who are allowed to speak in main chat.
- Everyone from each clan is able to participate in a clan war.
- Every clan is allowed to pick only 1 HDM map.
- If someone times out before the round starts, we restart the round.
- If someone times out while the map is running, we continue to play.
- If someone is lagging too much, a reserve player has to replace him.
- Any kind of insulting, begging or flaming is going to be punished with a mute. CW players can't be punished without being warned.
- In case of draw after the 20 rounds, we play an additionnal round on a open hunter map.
- We are playing on /TfF\'s CW server only !


Deathmatch rules:
- If no one from each teams reaches the hunter, the player who went the furthest wins the point.
- If both teams fail in the same part, we will restart the map.
- Skipping useless nitro and repair pickups is allowed.
- Skipping vehicle pickups is not allowed.
- In case of shortcutting, the player will be eliminated without the possibility of replacing him.


Hunter rules:
- The team with the last survivor gets the point.
- Spraying on vehicles or hunters is not allowed.
- Shooting the vehicles with hunter is allowed.
- Spawn shooting while getting hunter is not allowed. In case of spawn shooting, the team which has been backshot gets the point.
- If someone is stuck in decorations with hunter, he can't get killed until he gets away.
- In case of map limit or of running out of time, the hunter fight will be moved on a open hunter map.

 

 

 

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I bet most of us didn't expect such result so maybe that's why our performance was so weak, but still nobody should doubt in fact that high ping gives a pretty good advantage in clan wars.

Anyway GG WP. Thanks for playing.

 
I bet most of us didn't expect such result so maybe that's why our performance was so weak, but still nobody should doubt in fact that high ping gives a pretty good advantage in clan wars.

Anyway GG WP. Thanks for playing.
Even tho we actually had high ping during the whole match (It's not really our fault xd) I think you're underestimating my players.

Anyways ,it was a good match, none of both teams took a big advantage during the whole ClanWar.

Well played

 
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Even tho we actually had high ping during the whole match (It's not really our fault xd) I think you're underestimating my players.

Anyways ,it was a good match, none of both teams took a big advantage during the whole ClanWar.

Well played
I know it's not your fault, I just pointed the fact that ping gives advantage and you can't deny it. You might have not see those lag shots , eats from your perspective but yea sadly we did see.

 
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27 minutes ago, ShockWave said:


I know it's not your fault, I just pointed the fact that ping gives advantage and you can't deny it. You might have not see those lag shots , eats from your perspective but yea sadly we did see.

 

 

Not really, most of us couldn't play and the ones who played had to be replace cause ping jumps, happened a lot with Niko who is important part of our hunter squad.

Also pickups had 1~5 seconds of delay so we couldn't reach some parts and died cause of delay with repair pickup, the best example of this is Brian 14 where we died because of vehiclechange delay.

You still thinking that having high ping is even an advantage?

51 minutes ago, Nexelon said:

I think you're underestimating my players.

 

Well played, entertaining clanwar.

 
Not really, most of us couldn't play and the ones who played had to be replace cause ping jumps, happened a lot with Niko who is important part of our hunter squad.

Also pickups had 1~5 seconds of delay so we couldn't reach some parts and died cause of delay with repair pickup, the best example of this is Brian 14 where we died because of vehiclechange delay.

You still thinking that having high ping is even an advantage?

Well played, entertaining clanwar.


We were playing against XpR on same race, there was no complain about some pick up delay.  And yea, high ping still is advantage. But I have never said that ping won for you this clan war. So am I underestimating your team?  No.

 
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