tony
Former Co-Leader
- Thread Author
- #2
The Favoured Few
#3
Sixth Sense
Hello dear community members !
This saturday we're having another challenging clanwar versus Sixth Sense. Last two clanwars vs them ended 9-11 in their favor and we will do our best to make better score this time. Be ready for epic performances from both teams!
Wish us good luck & see you on Saturday !
Date : 04.03.2017
Time : 16:30 GMT+1
Server : Sixth Sense: DM CW Server | www.sixth-sen.se
Referees : @Zoilo, @DRiVeR, @Swalox
/TfF\'s PLAYERS :
Ryder
FLiP
Swifty
Timbo
xDarK1nG
Zeke
tony
/TfF\'s MAPS :
Yami v4 - The True Darkness
TiS ft. KacaK - Difference Threshold
KarolPL - Grey Reality
Osnet ft. Zeta ft. Vortex - GTX II
DarkeN ft. SphinX - Haunted II
|6s's PLAYERS :
F3NN
RoNNiE
brkr
Mix.
Snowi
Partyz
|6s's MAPS :
ARmada v.2 - Rumble
Moonlight ft. WodeN - Delta Heavy
SoniX - Fortress
Gus v7 - Needed Skills
Stiven v3 - Amazing Driving
Rules
General rules:
General rules you have to follow throughout the clan war.
- Both teams are able to choose impartial referee(s).
- We're not taking full responsibility of referees mistakes.
- Everyone from each clan is able to participate (if the exact amount of players for each clan is not chosen).
- If someone times out before the round is started, we restart the round.
- If someone times out while the map is running, we continue playing.
- If someone is lagging too much, a reserve player replaces him.
- If after all the main rounds, both teams has an equal amount of points (draw), we play the one and only additional round for the very last point (map that started the cw).
- We are playing with car hider only.
- Any kind of insulting, begging or flaming is going to be punished with a mute.
- CW players can't be punished without a warning.
- The max ping of a player is 200 (both teams are allowed to have 2 players in the main team that have more, but less than 300).
- If the ping of a player hits above 300 multiple times in a row, the player is blown up. No player replacements supported.
- The minimum, constant FPS of a player is 42.
- 5-10 minute break after 10 rounds.
Deathmatch rules:
Rules you have to follow before getting the hunter.
- We play further, that means:
* Player which went further in the map gets the point.
* Waiting for nitro is allowed.
* Driving backwards to pick up nitro is allowed.
* If no one from the both teams reaches the hunter, a player who has came the farthest wins the point.
* In case both teams fail in the same part, we will restart the map.
- Skipping useless nitro and repair pickups is allowed.
- Skipping vehicle pickups is not allowed.
- Short cutting is not allowed.
Hunter rules:
Rules you have to follow during hunter fights.
- We are playing on a open hunter map.
- A team with the last surviving player gets the point.
- Hunter fight is started by a countdown started by referee.
- Spraying is not allowed.
- Spawn shooting whilst getting hunter is not allowed.
- Destroying vehicles with hunter is allowed.
- Destroying vehicles before the countdown is allowed.
- Killing players who are shooting vehicles before the countdown is allowed.
- Killing hunters which are stuck by decorations is not allowed.
- In case someone dies due to being stuck in the decorations we're restarting the fight on a hunter map.
- In case of map limit, the hunter fight will be restarted on a hunter map.
- All the 'fight restarting' rules above do not include players who were fairly killed before the restart call.
- Spraying cars is not allowed.