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Mapping Tools Archive

  • Thread starter Thread starter irage
  • Start date Start date
I

irage

Guest
#1 Tools Archive


Table of contents





Arezu's toolbox


Nextreme's toolbox



Bauss toolbox



Billboard script



Bloom



Movementrecorder



Multi selection tool



Palm



Radio



Snowground



Watershader



Download link: http://www.mediafire.com/download/148rh9hbqz39kir/MappingTools.zip








#2 Bally Archive


Table of contents





Blue


Blue-White



Colored



Green



Green-White



Orange



Orange-White



Pink



Purple



Purple-White



Red



Red-White



Download link: http://www.mediafire.com/download/4am8r399h5utw2t/BallyArchive.rar





#3 Music File


Save this file as music.lua





Code:
function startMusic()
    setRadioChannel(0)
    song = playSound("music.mp3",true)
end

function makeRadioStayOff()
    setRadioChannel(0)
    cancelEvent()
end

function toggleSong()
    if not songOff then
	    setSoundVolume(song,0)
		songOff = true
		removeEventHandler("onClientPlayerRadioSwitch",getRootElement(),makeRadioStayOff)
	else
	    setSoundVolume(song,1)
		songOff = false
		setRadioChannel(0)
		addEventHandler("onClientPlayerRadioSwitch",getRootElement(),makeRadioStayOff)
	end
end

addEventHandler("onClientResourceStart",getResourceRootElement(getThisResource()),startMusic)
addEventHandler("onClientPlayerRadioSwitch",getRootElement(),makeRadioStayOff)
addEventHandler("onClientPlayerVehicleEnter",getRootElement(),makeRadioStayOff)
addCommandHandler("musicmusic",toggleSong)
bindKey("m","down","musicmusic")
addEventHandler("onClientResourceStop",getResourceRootElement(getThisResource()),startMusic)

meta.xml









#4 Make a jump


Save this file as jump.lua





Code:
gMe = getLocalPlayer()

function gravity()
marker1 = createMarker ( 6445.259765625, -1548.37890625, 142.54504394531,"corona", 10, 255, 255, 0, 0 )
end

function MarkerHit ( hitPlayer, matchingDimension )
vehicle = getPedOccupiedVehicle ( hitPlayer )
if hitPlayer ~= gMe then return end
if source == marker1 then
setElementVelocity ( vehicle, -0.8, 0 , 0.6)
setElementRotation ( vehicle, 0,0,90 ) 
end
end

addEventHandler( "onClientResourceStart", getResourceRootElement(getThisResource()), gravity )
addEventHandler ( "onClientMarkerHit", getRootElement(), MarkerHit )

meta.xml





Code:
 
I started doing something cool with these informations, thanks dog :)

 
Let me complete the thread with some necessary scripts.

Hight distance object drawing script!

Code:
function changeDistance()
    for i,object in pairs(getElementsByType("object")) do
        if isElement(object) then
            local elementID = getElementModel(object )
            engineSetModelLODDistance(elementID,1000)
        end
    end
end
addEventHandler("onClientResourceStart",getResourceRootElement(getThisResource()),changeDistance)
Objects moving

Code:
local object = createObject(3069, 0,0,0, 70, 0, 180)
local marker = createMarker(10,10,10, "corona", 15, 1, 1, 1, 0)

function onMarkerFunction(thePlayer)
local vehicle = getPedOccupiedVehicle(thePlayer)
if thePlayer ~= localPlayer then return end
if source == marker then
if vehicle then
moveObject(object,1000,0,0,10)
end
end
end
addEventHandler("onClientMarkerHit",getRootElement (),onMarkerFunction)
-I do not own these scripts.

 
#1 Tools Archive


Table of contents





Arezu's toolbox


Nextreme's toolbox



Bauss toolbox



Billboard script



Bloom



Movementrecorder



Multi selection tool



Palm



Radio



Snowground



Watershader



Download link: http://www.mediafire.com/download/148rh9hbqz39kir/MappingTools.zip








#2 Bally Archive


Table of contents





Blue


Blue-White



Colored



Green



Green-White



Orange



Orange-White



Pink



Purple



Purple-White



Red



Red-White



Download link: http://www.mediafire.com/download/4am8r399h5utw2t/BallyArchive.rar





#3 Music File


Save this file as music.lua





Code:
function startMusic()
    setRadioChannel(0)
    song = playSound("music.mp3",true)
end

function makeRadioStayOff()
    setRadioChannel(0)
    cancelEvent()
end

function toggleSong()
    if not songOff then
	    setSoundVolume(song,0)
		songOff = true
		removeEventHandler("onClientPlayerRadioSwitch",getRootElement(),makeRadioStayOff)
	else
	    setSoundVolume(song,1)
		songOff = false
		setRadioChannel(0)
		addEventHandler("onClientPlayerRadioSwitch",getRootElement(),makeRadioStayOff)
	end
end

addEventHandler("onClientResourceStart",getResourceRootElement(getThisResource()),startMusic)
addEventHandler("onClientPlayerRadioSwitch",getRootElement(),makeRadioStayOff)
addEventHandler("onClientPlayerVehicleEnter",getRootElement(),makeRadioStayOff)
addCommandHandler("musicmusic",toggleSong)
bindKey("m","down","musicmusic")
addEventHandler("onClientResourceStop",getResourceRootElement(getThisResource()),startMusic)

meta.xml









#4 Make a jump


Save this file as jump.lua





Code:
gMe = getLocalPlayer()

function gravity()
marker1 = createMarker ( 6445.259765625, -1548.37890625, 142.54504394531,"corona", 10, 255, 255, 0, 0 )
end

function MarkerHit ( hitPlayer, matchingDimension )
vehicle = getPedOccupiedVehicle ( hitPlayer )
if hitPlayer ~= gMe then return end
if source == marker1 then
setElementVelocity ( vehicle, -0.8, 0 , 0.6)
setElementRotation ( vehicle, 0,0,90 ) 
end
end

addEventHandler( "onClientResourceStart", getResourceRootElement(getThisResource()), gravity )
addEventHandler ( "onClientMarkerHit", getRootElement(), MarkerHit )

meta.xml





Code:
 
I started doing something cool with these informations, thanks dog :)

 
Let me complete the thread with some necessary scripts.

Hight distance object drawing script!

Code:
function changeDistance()
    for i,object in pairs(getElementsByType("object")) do
        if isElement(object) then
            local elementID = getElementModel(object )
            engineSetModelLODDistance(elementID,1000)
        end
    end
end
addEventHandler("onClientResourceStart",getResourceRootElement(getThisResource()),changeDistance)
Objects moving

Code:
local object = createObject(3069, 0,0,0, 70, 0, 180)
local marker = createMarker(10,10,10, "corona", 15, 1, 1, 1, 0)

function onMarkerFunction(thePlayer)
local vehicle = getPedOccupiedVehicle(thePlayer)
if thePlayer ~= localPlayer then return end
if source == marker then
if vehicle then
moveObject(object,1000,0,0,10)
end
end
end
addEventHandler("onClientMarkerHit",getRootElement (),onMarkerFunction)
-I do not own these scripts.

 
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