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Corrected Roadbridge Model

Nebla

Donators
Corrected.png

Hello, dear friends
I'd like to share a model I've made. This model is based on a default GTA San Andreas object, but I've made a few modifications to it. Firstly, I've fixed the bouncing sides of the bridge, and I've also increased the height of the walls to prevent players from accidentally driving off the road...

 

bridge.png


fixed.png


 




Download




Installation (For Testing & Preview)
• Please download the model and paste it into the following directory:
• MTA San Andreas 1.6/server/mods/deathmatch/resources.
• Type /refresh to load the model. After that, type /start rbridge' to start using the model. Object id is 18450

 

Installation for engaging the texture with your map
• Copy all files in the sbridge folder, except for meta.xml, and paste them into your map folder.
• Add the code below into your meta.xml and save the document and you done!


 ​

<script src="b.lua" type="client"></script>
<file src="rbridge.txd" type="client"></file>
<file src="rbridge.dff" type="client"></file>
<file src="rbridge.col" type="client"></file>

 ​


If there are any specific models you'd like me to work on or fix, please feel free to leave your requests in the comments. I'd be happy to help!
 

Note: please use "Doubleside" in object properties.

Yours sincerely,
Nebla


 
Last edited by a moderator:
Although the edges got in my way constantly when i used to play Old School, I never imagined that someone would remove them, nor did I even imagine that this was a possibility. this is extremely useful.

 
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