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  1. Prime

    Aurora Borealis [Shader]

    There is a commands section in aurora_client (uncommented) which can be enabled to test different presets already given with the shader. Enjoy!aurora.zip
  2. Prime

    Map Marker Teleport Script

    Marker teleport script, uses the element data inside the map. 1. Create an entry marker -> RED defines the seconds for the camera fade, everything else can be modified as pleased 2. Place a vehicle as target -> Alpha defines if you want to keep velocity or not(1 = keep velocity...
  3. Prime

    Anime Skybox v2

    Hey there, peace out enjoy!   Skygradient and Watercolor used in the vid: setSkyGradient(3, 86, 171, 32, 152, 241) setWaterColor(32, 152, 241, 152)   shader_anime_dayv3.zip
  4. Prime

    Anime Skybox

    Hey there once againe, enjoy this skybox gl 🙂   shader_anime_skybox.zip
  5. Prime

    Easy Tag and Vgwestbillbrd texture replacement

    Hey there, me Prime ooga booga. I've made an easy resource to replace any available Tag(1524-1531 and 1490) and vgwestbillbrd(7900-7915). Simply replace the textures inside the tex folder with your own and restart the resource. Make sure that if you are satisfied and don't want to replace...
  6. Prime

    [Release]CCM - A Copy and Car Movement Tool - Creating NPC-Like vehicles easily

    Hey everyone I'm finally ready to showcase a small little tool I've been working on the past couple of days It includes a simple copy clipboard for scripting needs and also an easy way to record vehicle paths easily and have an npc-like vehicle move along its path! Everything is showcased in...
  7. Prime

    [FEAT REQUEST]Mapping community pokemon project

    Hey everyone I would like to invite every mapper that wants to partake in the pokemon project I have been planning for some time now. What do I have to do? All you have to do is send me a 30-60 sec part with your pokemon of choice! The part should at best be decorated -> I will decide if...
  8. Prime

    [DM] Prime - Frenzied Cow Storm

    Howdy my cowboys! Today Im presenting you one of my quicker and maybe more crazier projects I've been working on recently. It all started when Dink, me and Zeet where together in the Discord and talking, I remember how Zeet mentioned something about being chased by the cows and Dink also...
  9. Prime

    Assessing slowload Issues via dxDrawModel3D

    EXTREMELY EXPERIMENTAL   Hey, as we all know MTA has certain streaming limits, that also limit our ability to map properly. There now is a function called dxDrawModel3D (since 1.6 r22708) that should solve these problems. https://wiki.multitheftauto.com/wiki/DxDrawModel3D You can now...
  10. Prime

    Skybox Shader Cube Fractals

    Heyo, some new shader for you to experiment with including a gui to play around with the settings when outputting just copy and paste everything into the table "skybox" inside the c_main.lua. Dont forget to remove the c_gui.lua once you implement it in the map!   DOWNLOAD Press "F2" to...
  11. Prime

    [DM] Prime - Downtown Dash

    Hey there, here with another map, Ive put a lot of effort into it and im finally done! Thanks to Rhae for the record and thanks to P1ng and Zeet for helping me with inspiration and small parts on the map!
  12. Prime

    [Release]Dynamic Environment Editor | DEE - Version 1.1

    Can be used without any problems in the map editor as well. If you press the "output lua" button check your local MTASA folder -> mods -> deathmatch -> resource and search for https://github.com/PrimelPrime/Dynamic-Environment-Editor DEE.zip
  13. Prime

    [DM]Prime - Neon Drive - Level 1

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