tony
Former Co-Leader
- Thread Author
- #2
The Favoured Few vs Awesome Mapping and Gaming
Hello dear community members!
Today we have played another DM clanwar but this time versus AMG|Awesome Mapping and Gaming ! From the start we were leading and we ended it up with 18-2 in our favor. We wish AMG| all the luck in their future clanwars and lets hope next time they will be better prepared !
Date : 24th of September
Time : 18:00 GMT+2
Server : /TfF\ | Clanwar server | www.tffgaming.com
Server IP : mtasa://188.165.220.225:22079
AMG|'s referee : @lazz12
/TfF\'s PLAYERS :
TONY
FLiP
Boss
uns
Swifty
Goku
Eficion
AlvarO
/TfF\'s MAPS :
1. TiS ft. KacaK - Difference Threshold
2. Sealine ft. XzibiT - Adrenaline PuRe 2
3. BuDyA v.9 - Day To Remember
4. KarolPL - Grey Reality
5. ShockWave v7 - Boundless Passion
2. Sealine ft. XzibiT - Adrenaline PuRe 2
3. BuDyA v.9 - Day To Remember
4. KarolPL - Grey Reality
5. ShockWave v7 - Boundless Passion
AMG|'s PLAYERS :
XxEduxX
LiXuZ!#
Dice
Pee[J]
Hamster
Ezamik
CraveL
AMG|'s MAPS :
1. ThisGuy ft. Fusionz - Chaos Theory
2. Snake v10 - Detrimental Depth II
3. FrooN ft. KnOwN - Nightcore
4. Quantum v2 - Time 2 Shine
5. Ron1 v3 - Crush
2. Snake v10 - Detrimental Depth II
3. FrooN ft. KnOwN - Nightcore
4. Quantum v2 - Time 2 Shine
5. Ron1 v3 - Crush
RULES :
General rules:
- Max ping: 200 (2 players can play with a higher ping but less than 300)
- Min FPS: 42
- Leaders, Co-Leaders, CW managers and Referees are the only ones who are allowed to speak in main chat.
- Everyone from each clan is able to participate in a clan war.
- Min FPS: 42
- Leaders, Co-Leaders, CW managers and Referees are the only ones who are allowed to speak in main chat.
- Everyone from each clan is able to participate in a clan war.
- Every clan is allowed to pick only 1 HDM map.
- Spectators aren't allowed.
- If someone times out before the round starts, we restart the round.
- If someone times out while the map is running, we continue to play.
- If someone is lagging too much, a reserve player has to replace him.
- Any kind of insulting, begging or flaming is going to be punished with a mute. CW players can't be punished without being warned.
- In case of draw after the 20 rounds, we play an additionnal round on a open hunter map.
- If someone times out before the round starts, we restart the round.
- If someone times out while the map is running, we continue to play.
- If someone is lagging too much, a reserve player has to replace him.
- Any kind of insulting, begging or flaming is going to be punished with a mute. CW players can't be punished without being warned.
- In case of draw after the 20 rounds, we play an additionnal round on a open hunter map.
- We are playing on /TfF\'s CW server only !
Deathmatch rules:
- If no one from each teams reaches the hunter, the player who went the furthest wins the point.
- If both teams fail in the same part, we will restart the map.
- Skipping useless nitro and repair pickups is allowed.
- Skipping vehicle pickups is not allowed.
- In case of shortcutting, the player will be eliminated without the possibility of replacing him.
- If both teams fail in the same part, we will restart the map.
- Skipping useless nitro and repair pickups is allowed.
- Skipping vehicle pickups is not allowed.
- In case of shortcutting, the player will be eliminated without the possibility of replacing him.
Hunter rules:
- The team with the last survivor gets the point.
- Spraying on vehicles or hunters is not allowed.
- Shooting the vehicles with hunter is allowed.
- Spawn shooting while getting hunter is not allowed. In case of spawn shooting, the team which has been backshot gets the point.
- If someone is stuck in decorations with hunter, he can't get killed until he gets away.
- In case of map limit or of running out of time, the hunter fight will be moved on a open hunter map.
- Spraying on vehicles or hunters is not allowed.
- Shooting the vehicles with hunter is allowed.
- Spawn shooting while getting hunter is not allowed. In case of spawn shooting, the team which has been backshot gets the point.
- If someone is stuck in decorations with hunter, he can't get killed until he gets away.
- In case of map limit or of running out of time, the hunter fight will be moved on a open hunter map.
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