Prime Posted February 11 Report Posted February 11 (edited) Marker teleport script, uses the element data inside the map. 1. Create an entry marker -> RED defines the seconds for the camera fade, everything else can be modified as pleased 2. Place a vehicle as target -> Alpha defines if you want to keep velocity or not(1 = keep velocity, everything else sets the velocity to 0) Note: changing element model of the vehicle will also change the element model of the player later on Note*: posX, posY, posZ, rotX, rotY, rotZ will define element position and rotation(should be obvious) Note**: disable col of the vehicle otherwise you collide 3. Go back to original marker -> select your previously created vehicle as parent 4. Beam me up, Scotty! markerTeleport.zip Edited February 11 by Prime JINNUF, YaSsuo#!, /TfF\Maybe and 1 other 4 Quote
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